IRONCROM -> RE: Mortars vs. Infantry Guns (12/10/2007 11:23:53 PM)
|
I ran a little test this morning setting up some simulated battles just to so which performed better. I activated the combat sim, but it didn't seem to work. I think maybe it has to be used it on the first turn... So I did my test the hard way one at a time. I ran 4 test. In each one I ran the sim at least 10 times some as many as 25. All test on clear Terran with all defenders at 95 entrenchment and both attacker and defender with 40 exp.[exception was the urban combat test.] -1st was 40 rifle and 2 IG's attacking 40 rifle, and an identical test of 40 rifle and 4 mortars attacking 40 rifle...I ran this test the most..maybe 25 times it was really hard to tell which performed better. At first I thought maybe Mortar but in the end it was inconclusive. -2nd was just the opposite, with the 40 infantry on the offence and the units with IG's and mortars on defence...This test I ran only about 10 times as the unit with IG's was clearly doing better. fairly close but better. -3rd test was an attack on urban with same set up as 1st test except on urban instead of clear...After how close the 1st test was I fully expected IG's to do better here. As expected they did. -4th test was same as first on clear terrain except I added 1 light tank to the 40 defending infantry... This one was giving me strange results. Out of ten test for each in 4 of the test the IG either destroyed the tank or caused it to retreat. The mortars on the other hand never damaged the tank but seem to be killing more infantry the the IG. The results of this test make me wonder if my initial impression of the 1st test were correct about mortars being slightly better attacking infantry...Or maybe the the reason is because the IG was targeting the tank with more of its shots than the mortar and fewer infantry. Conclusion: The 2 are slightly different from one another. While my test seem to suggest the IG is the better of the two, there is the weight factor that evens that out since there is an increased transport cost if you want the unit to be motorized. In the end there does not seem to be any wrong choice here, rather its a choice of play style...IMHO[:)]
|
|
|
|