DD696 -> RE: Admiral's Edition General Thread (12/7/2007 11:10:50 PM)
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ORIGINAL: aztez quote:
ORIGINAL: DD696 Are we going to be provided with an editor that will edit the data for a game in progress? Or will we simply be left with 1) the endless restarting of the game with everyone being an expert on the first six months of the war, or 2) having to continue play with the data errors? Providing us with a improved editor is great, but without the ability to do so to a game in progress this improved editor is not so very much improved. I know you will bring up the PBEM argument, but can you not also consider the AI player or the PBEM player who would like to repair a game without having to restart? I constantly change scenario data and I do make mistakes doing so. Can you guarantee that the new scenarios will be free of all data errors and of errors that creep into the database due to programming problems? If not, why cannot they be repaired? This is way too harsh. Personally I have moved into 1945's and 1946's twice and there really has not been any reason to restart. Just wanted to say that good work and definately will be looking for this one. [&o] I don't believe anything I said was "harsh" and was dealing with the realities here. An example is the type 13 radar that failed to work since the release of the game until one of the last patches. This was due to a data error and players had no way to handle it. There was no mechanism to change the data, so a decision was made to hardcode the change - which is a bad way to handle it. Errors should be correctable unless you are willing to accept them, and there is no reason to be forced to have to accept errors. Data updates should be allowed to a game in progress and not require a restart in order to take advantage of an advance in the data.
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