Feinder -> RE: The Plunder, the Blunder, and the Agony (9/4/2008 5:43:20 AM)
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You might consider fast-tran or para into Milne Bay and/or the dot-base NE of Milne. Whole point being to spread him out. Get a INF unit in first to hold the place (he may not even know you're there, since there's no enemy adjacent). The fast-tran in some Sea Bees to start building the bases. He -will- come to bomb you, but it'll spread him out some and relieve some pressure on PM. Also, get Merauke built up to 4 or 5. You're going to need it to base every AC you can. As you are aware, P-38s are rare in CHS. And in case you didn't notice, your USAAF pilots are comin in at 45 - 50 exp (they suck). Do NOT waste them on P-38s. a. Pick your most experienced sqdns to convert to P-38s. Frankly, I wouldn't put any squadron in P-38s with less than 65 exp, 70 if you can manage it. Convert the whole squadron. b. Do not just pull replacements into your P-38s sqdns. The newbies will die and you lose the airframes. If your P-38 sqdn gets shot up, pull it back without replacements. Find a new squdron with 65+ exp and convert it (the whole sqdn at once). c. You can "train" your sqadrons vs. his empty bases as well. It's not as convenient as a base 2 hexes away (and you'll suffer a few more ops losses). But with a Japanese training program, and the exp bug (50exp) for USAAF, you MUST train your pilots. You really need a target base within range 5, and you don't have that in NG right now. But if you can "train" anywhere, you need to do so. You'll also have to be random about your target (don't just keep bombing Salamau), because he's bound to try to incept you. But this isn't such a bad thing, because it'll spread him out even more. I'm sure there's a lot of pressure on your P-40 pools, don't forget about your Kitty sqdns. Deploying these guys will take some pressure off of your P-40E sqdns. But watch your RAAF pilot pool, your pilots arrive better exp (about 60), but your RAAF and RAF pools are considerably smaller. Also, I don't like the P-40N so much as a dog-fighter. I haven't deployed it front line to fight Tony's and Jacks, because it's stats are inferior to P-40E (altho it does have better range). But you might consider using your 40Ns as "trainers" because you can reach 7 hexes. Of course, you gotta use what you have. But just be aware that the numbers on the 40N are slightly inferior to the 40E (which is already inferior to Jack and Tony), so you're really climbing up hill. It has been my experience with both sides about 65 exp (I think that is what Japan is fielding). I get about the following exchange rates: At least in 156, P-40B has a ceiling of only 22k which makes it unsuitable for anything but escort. You could probably use the 40N in the same exchanges as the 40E (slightly worse). 2x Hurri IIb = 1x Tony ? Hurri IIb = Jack (would be very bad) 1.33x P-40E/Kitty = 1x Tony 3x P-40E/Kitty = 1x Jack 1x Spit V = 2x Tony 1.33x Spit V = 1x Jack 1x P-47D = 4x Tony 1x P-47D = 1x Jack 1x P-38 = 2.5x Tony 1.33x P-38 = 1x Jack But your P-38s, P-47s, and Spit Vs are gold. Only put your best pilots in them, because (as you discovered), sucky pilots in even a good airframe, still suck. Early going, I'll make trades for 2x losses for me, to every one of Japan, just to keep his pools in check. It's painful, but I think it's a necessary evil. My own game is mid-June 43, and I'm looking for 1-1 exchanges. The Jacks are tough, but with a heavy-handed sweep vs. his Tonies, I can blow those out of the sky. Also, don't forget your recons. Buzz his fighter bases that he's sweeping from CONTINUOUSLY. If he's got no or low CAP over his fighter base, clobber it with 4es. You might catch him sock'd in. Or maybe you hole his runway when he returns, and then he's shut down for a day or so. EIthe way, it gives PM a reprieve. -F-
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