hueglin -> Question about 60nm vs 40 nm for the AE Team (12/8/2007 10:29:26 PM)
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I was wondering if any thought had been given to have a dual boot system for AE so that it could be played in either the 60nm or the 40 nm format. The 40 nm format would have all the map improvements (and all the other improvements) but the 60nm version would have only the non-map improvements (e.g. extra slots, removal of hard-coding, combat routines). My thought is that there are lots of mods already in the 60nm format that people might be reluctant to give up. It might make the transition easier for some/many. It may just be more trouble than its worth, and maybe I'm totally off the wall on this, but I find one of the strengths of this forum is that no idea is rejected out of hand as 'too crazy'. So here's another crazy idea for the AE team to think about. My feelings will not be hurt if this idea is completely shot down.[:)]
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