ravinhood -> RE: Looking for strategy games without chores (12/25/2007 3:40:57 AM)
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This is why I like province games over hex based games when they are operational type games like HOI and Making History that I've been playing more of recently. But, what both developers left out that would have been great was to have a combine all units in this province button. It's tedious to have to click on one unit then combine with another and repetitive when a combine all units in this province button would have been so much easier. The other thing that Making History has is a "rally" feature. So, at least you can build all over your nation and have them rally to one province, but, you still have to click click click to get them all combined into one group of divisions. Too much clicking. Typically why I give a lot of games the click fest tag. Lord knows though a game like SC2/WAW will have more clicks than the number of licks in a tootsie pop. Being that as it may Making History is pretty streamlined. I can play a turn out in 2 to 5 minutes easy and there's not all that mess of a research tree like in HOI. Really Making History is so much like HOI it's almost the same except it's "turn based" and it has a better AI than the HOI series. I couldn't take Brazil in Making History and conquer Italy and the Germans like I could in HOI's. In fact I was pretty stifled in what I could do playing as Brazil. Got out 55 divisions and I was sucking hind tit for income. But, MH let's you play like a real world economy with a deficit like we have and every billion dollars of deficit you take a hit to production values and population growth and things of that nature. I try to keep a steay growing economy until 43 and then I unleash everything as there's only about another 100 or so turns to go. One thing also that MH proved is that had Germany and Russia remained in good standing and Hiter hadn't of been an idiot, we'd all be speaking German and probably communists as well. :) In my game Germany and Russia allied very early and just swept the map. Of course they got Japan and Italy as allies, but, really didn't need them. It was a pleasure watching England get invaded as the Germans and Russians just wipe their navy off the map and then just horded in and took all of the mainland in a few turns. I had my little run in with USA cause I took Venezuela and had to fight them for the Panama Canal. I was a bit surprised that was it for USA vs Brazil wars except for taking out my navy and airforce and pestering my divisions with air raids (the cowards) I tried to leave at the Canal zone. Even though I moved everything out the AI never did try to take it back. I guess it's programmed more to fight the majors than mess with puny 55 division Brazil that couldn't even get off the mainland to do any more harm. lol There was no Pearl Harbor either and really most of the attacking came from Germany, Russia and Japan. I watched as I always watch the AI UK armies just sit in England and do very little but build up only to be destroyed as the Axis gets around to them. The US also was pretty passive only attaking into India and then was pushed back out. It made some attempts as the west coasts of France, but, well after England was gone there wasn't much the USA could do by itself. Then around the start of 44 I decided to patch to 2.03 (had already patched to 2.01) and it destroyed my "save" game files. LOL So, I lost everything and didn't get the see the ulitmate end of the USA in that one. But, I'm starting another one using patch 2.03 and hopefully the AI is "improved" like they always say it is don'tchaknow everytime anybody does a PATCH hahah. But, On Topic, Making History has some chores, but, they aren't aggrivating chores to me like say a HOI or SC2/WAW. It's what I really wanted HOI to be, I really don't like that real time mess and 10 gazhillion research trees to have to follow. MH has really short and easy research features yet still get the same power and outcome as you would from a HOI. Plus for Brazil the MH guys really did their research work as it was a chore just to get basic and lite tanks and the first airplane before 44. Unlike HOI which I was actually giving techs to the MAJORS I was teching up so fast as Brazil lol. Hell I had power subs and Medium Tanks and amphibious assault and all the doctrines in HOI playing Brazil and would never see all that in MH. So, that's pretty accurate I think. Plus Argentina was even more powerful than me in MH at the start and in HOI I steamrolled them right off the bat, then chile and then poured into North South America. They did finally patch HOI in 1.06 to finally slow me down, but, that's all they did was just slow you down they didn't fix a thing. Some stupid organizationl/rediness crap that took you down to ZERO if you moved lol it was rediculously stupid and really ruined HOI for playing any minors after that. I just looked at Italy and they start out with a 54,000,000 deficit. Gotta love that. I hope they have good plow fields for food cause that's where the money is at in MH. People would love me for President as I had a positive Treasurey of over a billion dollars at one point. Everyone had a chicken in the pot an a car in the garage, but, of course my ARMS spending was atrocious haha like -79 for most of the game. I built up infrastructure mostly food and transit and built up factories moreso than research as I just felt it cost too much to put a lot into research and let my country become poor where people have to live on the streets or in the jungle or in boxes and trash cans.....oh wait...that's how the real majority of Brazilians have to live isn't it?? At least that's what they show us on those tv shows where they want you to send money to feed the children. The governmental game of MH is really quite fun and challenging to balance the budget and create an army with some power at the same time. By 44 though I was able to keep everything in the green. Arms, Goods, Food, Iron, Coal and Oil all at least +1 per turn. ;)
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