RE: 50,000 Hits! (Full Version)

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modrow -> RE: 50,000 Hits! (1/9/2009 9:41:07 AM)


quote:

ORIGINAL: John 3rd

Not to the American CVs!  We've climbed over the 50,000 view mark for the AAR.  Thank you guys.  I appreciate all the commentary, support, and interest.




John,

you are writing a great AAR now, much fun to read. I like the level of detail in which you share your considerations and feelings during turn preparation and when waiting for the result of your plotting.

Of course, it is even better to read how your plotting is rewarded as well. You show that the Japanese still have a potent sting in late war when using their assets prudently !

Keep on the good work in this AAR and in the game.

Hartwig




John 3rd -> RE: 50,000 Hits! (1/9/2009 12:01:17 PM)

Thank you.  I truly wish I had started this AAR from the beginning of the war instead of six months into it.  One never knows where decisions will lead. 

Just as with teaching, I derive the most satisfaction not from the lesson but by the contribution and commentary of class as the lesson is being formed. Doing this AAR has been similarly rewarding.




Jzanes -> RE: 50,000 Hits! (1/9/2009 12:45:42 PM)

nice little victory. about your DDs refueling, there is no way to stop them from doing that. the "do not refuel" button only stops a ship from refueling from a PORT. they will refuel from other ships whenever the AI thinks they need to. Happy hunting.




John 3rd -> RE: 50,000 Hits! (1/9/2009 12:49:47 PM)

Color me stupid.  Thanks!  Either didn't know or had forgotten that.





castor troy -> RE: 50,000 Hits! (1/9/2009 1:28:50 PM)


quote:

ORIGINAL: John 3rd

Color me stupid.  Thanks!  Either didn't know or had forgotten that.





You have forgot! [;)] The third of fourth time already! [:D]




John 3rd -> RE: 50,000 Hits! (1/9/2009 1:30:09 PM)

Maybe I just have some sort of blockage here!  Michael can you help with my diagnosis?  [:D][8D][:D]




John 3rd -> Bankha, Sumatra (1/9/2009 2:41:31 PM)

Interesting Developments:



[image]local://upfiles/18041/C738F240A8FB47C685252D1551EFFBB0.jpg[/image]

EDIT: the line should read utterly "bored"...




ny59giants -> RE: 50,000 Hits! (1/9/2009 2:45:36 PM)

I have a 4 to 5 hour drive to Nashville to pick up a kid going to a potential foster home for a visit today, so you can expect a call in the next hours (after 10am your time).

The bigger question is what will Dan do now?? Will he still invade Wake?? Will he pull those troops back to Midway or push them through?? He has to figure out that he cannot leave bases like Wake by-passed and not expect to get hit by your carriers.




John 3rd -> RE: 50,000 Hits! (1/9/2009 2:49:25 PM)

I do not not know his real reaction to this.

He cannot move quickly since those ships only move at a 2/2 speed.  My expectation is for him to follow through with the attack as I get away.  If he makes a bold move and guesses right Nagumo's words might be prophetic...





John 3rd -> RE: 50,000 Hits! (1/9/2009 2:59:51 PM)

Got Dan's Official response to the drubbing last turn:  "YIKES!"  A man of few words.  [8D]   I like that.  Running the next turn now...




FOW -> RE: 50,000 Hits! (1/9/2009 4:16:16 PM)

I am amazed at how you can move such a large fleet around undetected [&o]
Dan needs to put more resources into naval search and sub screens I think.

However it causes me great concern for our 2x2 PBEM




John 3rd -> RE: 50,000 Hits! (1/9/2009 4:29:02 PM)

The ONLY time I was detected by American aircraft was the turn I just played when Nagumo was only 7-8 hexes from Midway.  That is it!  I wonder where all the recon assets are?  I admit that I thought it was pretty strange not to be spotted.

Working on next update!

PS  You SHOULD be very afraid of Sir Brad and I!  We are a dynamic, evil duo...





ny59giants -> RE: 50,000 Hits! (1/9/2009 4:35:50 PM)

The naval search routine leaves a lot to be desired. [:(] I have lost enough ships in areas that I thought the naval search would give me warning. Placing a PBY squadron of 12 on Midway is not enough to cover a 360 degree search pattern out to 12 hexes. Multiple squadrons are needed and some 4e bombers help out.

You can get by CAP with 4e bombers on a high level naval search and get a hit on a CV. [:)] 




John 3rd -> An Attempted Act of 'Gunbatte' (1/9/2009 5:21:59 PM)

June 5, 1944
Kaigun

Weather for the Day
The weather dawns bright and clear West and SW of Midway. Potentially this both good and bad pending on one's view of things.

"Gunbatte"
When dawn occurs Adm Nagumo immediately orders search planes and early CAP launched. A few minutes after these orders, one of his staff reports the absence of Carrier Division 5 (Shokaku/Zukaku/Chitose) from the Japanese formation. Immediately concerned Nagumo orders the search planes to report in as quickly as they can regarding the missing TF. Surprisingly they discover Adm Yamaguchi's CVs nearly 150 miles BEHIND them!

Without discussing his plan with Nagumo, Yamaguchi decided during the night to purposefully fallback and commit an act of gunbatte. In trying to do his best as he sees it, Yamaguchi accepts the reality of making HIS TF the target of any American counterattack. He and his staff anxiously scan the skies KNOWING what must come. Syre enough his TF is spotted by the first American recon plane seen since the operation commenced. It is only a matter of time.

The Morning
Morning searches spot a lone AK trying to make Midway that is quickly dispatched by a strike force of 29 Zero and 24 DB.

No American Strike Planes appear over any of the Japanese CV TF.

The Afternoon
The afternoon search catches an American convoy struggling to reach Midway. Quickly launching a sizable Strike Force Yamaguchi's CVs throw 29 Zero, 34 DB, and 49 TB at 10 AKs. The attack is led by senior Buntaicho LCDR Inano of the Zuikaku. Though it should be another massacre, the Japanese pilots spot a squadron of Fork-Tailed Devils flying LR CAP from Midway.

The Zeros move to engage the P-38 and do an effective job of protecting their charges. Though they lose 8 Fighters (with 2 more write-offs on returning to their CVs) the pilots manage to shot down 3 P-38 and damage another 6 or so. The big American Fighters only manage to shot down 2 DB and 2 TB. The rest of the strike lands its punch decisively. All 10 AK are hit with 8 of them left in a sinking condition. Unfortunately they are empty ships but they are still valuable to the Americans. Another DB and TB is shot down during the attack.

Conclusion
Not believeing his luck, Adm Yamaguchi's command is not attacked whatsoever. No Japanese ship is. It is discovered that the American CVs have moved 60 miles SOUTH of Wake and the Japanese will make good their escape.

Operational Summation
Though highly stressful this hit-and-fade attack has done excellent things. By the end of the day six more AK sink as well as three LST. Total is now 39 ships sunk. The 511th Parachute Regiment continues to be decimated as two of the ships that sink are carrying those young men.

Total Aerial Losses for the Operation are: 10 Zero, 4 DB, and 8 TB.

The Kaigun will fallback to Marcus and replenish. There is a 'small' problem in that only 20,000 fuel sits there and that will not be enough to refuel the Fleet. A large TF of TK/AO are moving eastwards but it will take a while for them to arrive.

On the bright side a break of even a week will allow repairs to be made to the ships as well as the beginning of upgrades from Jill to Grace TB.



[image]local://upfiles/18041/965FAAC4868B477DBEE0335D190AC17C.jpg[/image]




Mike Solli -> RE: An Attempted Act of 'Gunbatte' (1/9/2009 5:26:59 PM)

John, have your subs caught any cripples yet?




John 3rd -> Sub Actions (1/9/2009 6:42:06 PM)

The Japanese SS Force is making its presence known in two theatres right now.

Malaya
As described earlier I have been using around 10 SS to mine various places along Malaya and Sumatra.  Those mines have damaged over a dozen ships and the SS have hit at least a dozen more.  Am not getting many sinkings but am damaging a good amount of shipping.  This is pretty solid work for their part.  I've just had to rotate 4 SS back for repairs due to Sys Dam.

Central Pacific
These SS have played a valuable role in scouting and now hitting the American ships.  I-169 sank an AK on the 5th and I-33 got another AK on the 6th.

Repaired Naval Units
I have a solid amount of heavy ships nearly repaired and upgraded. 

In the Home Island (Hiroshima and Nagasaki) I have BC Hiei, 3 CA, a CL, and 3 DD ready for deployment within about 10 days.

At Soerabaja (Repair Facility has been expanded to a massive 104) I have Ise/Hyuga, 3 CA, and 5 DD nearly ready to go.

Shanghai has been repairing my SS very effectively.  Should note that CV Soryu is now down to 62% System Damage.  This is down from 99%! 

New Ships
I have 3 DD being completed on the same day coming up and CV Kasagi and CVL Ibuki will be completed in less then 50 days.  Though their vlaue may be marginal at this point ANY more Flattops will help in the fight. 




John 3rd -> Sinking Cripples (1/10/2009 12:07:03 AM)

The Allied ships continue to go down over the days after the Japanese surprise attack.  As of June 8th these are the totals:  AK  29, DE 2, LCT 1, LCI  10, LST  5, and AP  1.  This is 48 total ships.

My I-Boats scored again with I-169 sinking an AK near Laysen.

Wake
The atoll is still holding with Forts at 9.  The Americans have landed a truly massive force of 2 Inf Div, the 6th Marine Div, 6 Tank Btn, and other support troops.  Don't know where they all fit but the battle is on!









JeffroK -> RE: Sinking Cripples (1/10/2009 12:59:31 AM)

Wake
The atoll is still holding with Forts at 9.  The Americans have landed a truly massive force of 2 Inf Div, the 6th Marine Div, 6 Tank Btn, and other support troops.  Don't know where they all fit but the battle is on!


I suppose its the only way to fight the 43,000 men you have on Wake.




John 3rd -> RE: Sinking Cripples (1/10/2009 1:15:53 AM)

I have the equivilent of two Brigades and two Aviation Regiments present.  I did not consider that to be TOO excessive.  I will REALLY look forward to AE fixing the whole 'what is appropriate' for an atoll issue!  




John 3rd -> A Thought... (1/11/2009 6:06:50 AM)

Sent the June 12th turn back to Dan this evening and had a sudden thought. I am a believer in letting the mind chew on something before acting immediately on it but this might be an exception to my normal way of thinking.

Dan is now tied to Wake for the foreseeable future. This provides me with a bit of time to TRY something.

The American Strategic Bombardment is worrisome. He hits Japan every day from Iwo Jima and Sakhalin with occasional strikes flying in from China. The thought suddenly struck me that Dan and I follow our House Rules really well. Iwo Jima is a Sz-6 AF that is flying a 72 Plane P-38 Group, at least 140 4EB, 80 or so B-29, and recon/air search planes. The math is simple--it adds up to 300 planes.

I haven't done a recon for quite a while and will tomorrow.

My air search consistently picks up two Fast BB patroling in the atoll's hex. I can easily assume that it is mined with about 1,000,000 mines.

The Question is simple to ask. If Dan uses 58 or so P-38 to fly escort then what is he using for CAP?

The entire Japanese Carrier Force is available with NOTHING to do for the moment...

I have 100s of bombers that could strike Iwo Jima from Pagan (AF-4 200 planes) or the Home Islands.

The problem is knocking down the airstrip...

Does someone have a good new Operational Name for me?

I am going to nail Iwo Jima. My Carriers can attack with ALL their Zeros on Sweep while I launch several hundred Helen, Betty 2, and Frances escorted by long-range Oscars. My Judy and Jills can sink the Battleships surrounding the Island.

Hmmmm....



[image]local://upfiles/18041/E751969671254A7FB2A2600B47053613.jpg[/image]




modrow -> RE: A Thought... (1/11/2009 10:22:22 AM)

John,

this is a contribution/commentary of class [;)]

quote:

ORIGINAL: John 3rd

Sent the June 12th turn back to Dan this evening and had a sudden thought. I am a believer in letting the mind chew on something before acting immediately on it but this might be an exception to my normal way of thinking.

Dan is now tied to Wake for the foreseeable future. This provides me with a bit of time to TRY something.

The American Strategic Bombardment is worrisome. He hits Japan every day from Iwo Jima and Sakhalin with occasional strikes flying in from China. The thought suddenly struck me that Dan and I follow our House Rules really well. Iwo Jima is a Sz-6 AF that is flying a 72 Plane P-38 Group, at least 140 4EB, 80 or so B-29, and recon/air search planes. The math is simple--it adds up to 300 planes.

I haven't done a recon for quite a while and will tomorrow.

My air search consistently picks up two Fast BB patroling in the atoll's hex. I can easily assume that it is mined with about 1,000,000 mines.

The Question is simple to ask. If Dan uses 58 or so P-38 to fly escort then what is he using for CAP?

The entire Japanese Carrier Force is available with NOTHING to do for the moment...

I have 100s of bombers that could strike Iwo Jima from Pagan (AF-4 200 planes) or the Home Islands.

The problem is knocking down the airstrip...

Does someone have a good new Operational Name for me?

I am going to nail Iwo Jima. My Carriers can attack with ALL their Zeros on Sweep while I launch several hundred Helen, Betty 2, and Frances escorted by long-range Oscars. My Judy and Jills can sink the Battleships surrounding the Island.



Let me try to come up with an analysis of this op. This is just to practice doing so, I am not a real expert in this field and bound to forget half the relevant points, so if you want sound advice ask e.g. Nemo or Alfred rather than me [:)].

a) Is the target of strategic importance ? (I believe in preservation of assets for strikes that are meaningful and prefer letting them sit somewhere to sending them to perform meaningless tasks without much impact)

I think this is the case. Strategic bombing is important if you play for points and it is disturbing your production, thus it is of high importance for the result of this game. (Fortunately, in this game he cannot go after the fuel plants for your planes [;)] so you wont't run into fuel problems with your interceptors - this may ruin even the best air defense).

Thus it may be worth attacking here.

b) Expected results

I believe (and it is no more than that, I do not have experience with this kind of attack this late in the war, my estimate is based on hitting a well scouted PM in 1942 with 150-250 experienced Japanese level bombers after sweeping away fighter cover which was always sort of disappointing for me) that even if hundreds of Japanese Bombers fly, are not intercepted and hit Iwo in a somewhat coherent way, you will not close the airfield and your opponent will lose only a few dozens of planes. I don’t know the replacement rates for Allied heavies in the version of the game you are playing, but I fear that the units located thereon will most likely be back in business soon.

If you manage to damage his BB severely or sink them, this is a nice additional bonus and would add some more points, but I do not believe this is strategically important.

In view of the above, potentially the most relevant result may be possible psychological implications I see (again - there are better experts than me for these aspects as well). Your opponent has made a bold move by taking Iwo, but this means this base must be difficult and risky to supply. Potentially, his move at Wake shows that he is well aware of just that. But if you are correct, he is tied there now, so he could not remove the danger. In addition, he has lost the initiative in this theater if your analysis is correct.

His concerns about his ability to supply Iwo with the necessary amount of supplies to keep his strategic bombardments rolling must be increased now after you have dealt a bad blow at some of his shipping. His convoys are *NOT* secure even much closer to Midway and Pearl. They need additional protection.

Thus, if now a direct attack on Iwo occurs and is successful, yet another unexpected threat to a position which he may consider to be endangered already will become evident this theater might occupy most of his attention and he may pour additional resources into defending what he has achieved rather than attacking your empire further. If he thinks about how to defend rather than how to attack at this point of the game, this is good for you.

Specifically, if he loses his BBs protecting the island, this may double his fears that the island may be subject to a nuke bombardment (specifically if you keep up intense recon flights) any time soon. This would be nice, as it is a localized threat which is independent of KB… This is also where long-term bonus may kick in – if he starts using part of Iwo’s plane capacity for more search planes and more air to surface strike assets, this would take some planes off the strategic bombing project which can only be of advantage for you. For this reason, how about naming this op “Part One” ?

Thus, in spite of the fact that I don’t expect Allied losses which may be achieved in this op to be really significant it may be worth running it due to the implications it may have.

c) Risk involved

I don’t know your houserules, specifically the ones relating to 4E bombers on naval attack. Even if they are not set to this mission in the turn you show up surprisingly, they will be in the turn after. I do not think the AF will be closed and I think there will be more operational planes than you will like available afterwards. I assume that it will be difficult to defend against many 4E bombers on naval attack, and their range is quite high. Can you make sure you get out of Dodge sufficiently fast or make this attack impale itself on additional CAP consisting of a massive number of experienced LBA fighters, if this is ok with your style of play?

Furthermore are you sure that in between attacks the planes are set to training? I sometimes let squadrons rest on naval attack missions with rest as secondary mission if I believe it is unlikely but not impossible for shipping to show up. Depending on what 4Es may and may not do in your game, you may be facing a naval strike on day 1 already. Even an escorted one, because if no strikes leave the base, planes on escort mission may lower their fatigue as well.

In addition, do estimate what will happen to your 200 plane sweep if it should encounter a sizeable amount of fighters on CAP. If you run into the risk of losing many experienced KB pilots in this sweep and would not be able to replace them with well trained pilots, this may reduce the threat KB poses significantly. Even worse: If those BBs protecting Iwo are located at the base and your naval strike goes in before the sweep, things may be really ugly in this situation.

To maintain KB as a threat/fleet in being is of highest possible importance for you. Once it is gone, your opponent can devote many more assets to offensive duties rather than guarding against a surprise attack.


d) Summary

From my comfortable spectator’s seat [sm=00000613.gif]...

I would probably go for the mission IF you can get out of Dodge sufficiently fast, thus reducing your risk to be exposed to a day 2 attack AND can time it in suc a way that you can be quite sure the strike occurs on a day after a strategic bombing from Iwo has occurred, impeding his planes with high fatigue and grounding at least some of them. Not sure whether I would make the same call if it was my game…

Just my 2 cents… if someone out there sees flaws in my view on things, please do correct me…

Hartwig





tocaff -> RE: A Thought... (1/11/2009 1:28:36 PM)

A very well conceived and carried out op to hit and escape as you did.[sm=happy0065.gif]

I doubt if the risk of hitting one of the big Allied bases is worth the risk to the KB as your loses to pilots aren't replaceable at this point in time and the opponent will make good his loses quickly.  Like previously stated the very existence of the KB as a fighting force will force your opponent to respect it and the raids that it can and will conduct force his allocation of assets to deal with this threat. 

With all of that said I do like your aggressive defense and the problems that it can pose to the Allies.




John 3rd -> RE: A Thought... (1/11/2009 3:39:05 PM)

Hartwig and tocaff thank you for the contribution.  Hartwig--Your commentary and thoughts are highly detailed and seriously thought out. I think there is a new major contributor to Japanese Strategy on my AAR!

I have to admit that there is a real desire for a massed counter-punch at Iwo Jima for the psychological effect it will have on Dan.  He could not reinforce Iwo Jima for days while I hammered it with airpower.  IF I can knock down his CAP and KEEP it down then there is the real chance of a longer term operation.  This could cause him to FREEZE in place and possibly over-react in some manner...

Comments:
1.  I agree with waiting to time the attack to just after a major attack by his 4EB.  I usually mangle his 4EB well enough to serious drop their morale.  many of them turn back during their attacks on the Home Islands.  Timing a strike to coincide with this would be fairly easy.  Weather might be a concern as well.

2.  I have roughly 350 Zero, 250 Judy, and 250 Jill that can attack the island from my CVs.  There are enough (fairly useless) long-range Oscars that I can escort raids from the Home Islands and the Marianas.  It is not inconceivable to mass well over 1,000 aircraft to hit the base and seas around it.  IF Recon proves his numbers match what I think, it should be fairly inexpensive to knock down the CAP and then watch the bomber strikes nail the AF and shipping for a period of days.

3.  Benefits:
a.  This attack will buy a respite from 50% of the Strategic Bombing against my Isles. 
b.  The real chance to blast some frontline American warships holds real allure too.
c.  There are also ships disbanded within Iwo's (impossible to have) Port that could be struck at.
d.  Could provide an opportunity to redeploy the Fleet.

I will await the coming turns, perform some recon, and get the Fleet to the Marianas.  Am critically low on fuel and need to deal with that.

For a longer-term question, I need to upgrade my CVs and repair System Damage.  The question is WHERE should I do that?  The only fairly safe places for serious repair are Shaghai, Nagasaki, Hiroshima, Cebu, and Soerabaja.  If I could disband the Fleet for 10-14 days I should be able to get everything taken care of.  Additionally I will be gaining some serious reinforcements as well as repaired warships within the next six weeks.

More comments?




Heeward -> RE: A Thought... (1/11/2009 5:42:44 PM)

Iwo Jima
Any attack may result in Dan increasing the number of fighters on CAP. Due to Airfield limits - the end result is either more fighers based on Iwo and therefore less bombers over Japan, or less escorts over Japan. Either one results in less damage to the Home Islands industrial base.

Naval Attack:
Dan has major naval forces scattered around guarding various areas, allowing commerce raids like your recent one near Midway / Wake. Beating up one of these will result in him having to replace / reinfiorce it delaying his advance. And as he has only one? BB bombarding Wake, where will he get replacements.

Airfield / Port Attack will slow down expansion of facilities and destroy supplies. The destruction of the aircraft ont he ground would be secondary.

Is it possilbe for you to interdict the supply convoys to Iwo?




John 3rd -> RE: A Thought... (1/11/2009 5:55:48 PM)

Heeward--Thank you for this. 

He now has two BB hitting Wake.  That the island will fall is beyond doubt.  Once this happens, Dan's mobility will return with a vengeance.  I figure two weeks at tops before this occurs.  This is my window of opportunity.  He has at least 4 CV, 3-5 CVL, and a dozen CVE in the Central Pacific now.  Any battle against these ships will be horrific.

You hit on several important considerations:
1.  ANY change of his air group at Iwo will only benefit my situation.  IF he brings in more fighters then that means less bombers.  If he doesn't bring in Figthers then that means I can pound on the island.  If he shifts his P-38 over to more CAP then I gain yet again as there are fewer escorts covering his attacks.

2.  He is stretched with major forces deployed in the North, around Wake, at Eniwetok, and Iwo Jima.  Of all these dispositions Iwo Jima is the most vulnerable.

3.  He hasn't run a supply convoy through to Iwo in at least two months.  My bombers at Marcus fly out to 20 hexes and my Emily extend to 24.  There are nearly 75 of them flying so I have to believe that this SHOULD pick-up any ships moving there.

4.  If I can sustain a major operation against Iwo then I force him to consume supply, I will destroy more, and he will HAVE to resupply the Island.  This, in turn, might lead to another opportunity...

I still have to figure out how to do upgrades and repair system damage while still sustaining a threat to his lines...





Nemo121 -> RE: A Thought... (1/11/2009 6:48:33 PM)

Why aim so small?

Is it possible to retake Iwo Jima? If you SWEEPed the island with KB's fighters and then used your land-based bombers to smash the airfield while KB's strikegroups sank any shipping around the island wouldn't that give you an opportunity to land troops?

Even if that isn't possible what I would suggest is crafting an operation designed to destroy all the planes on the ground and all the shipping at sea or in the port before withdrawing and seeking to design further operations to do similar things elsewhere.

Canoerebel seems to have dissipated his forces massively and this gives you an opportunity to destroy those forces in detail. I would seek to take it.


As to Wake... WHY is it destined to fall? If you air transport in lots of troops why wouldn't it hold? I routinely air transport in troops to hold bases the enemy is threatening and manage to hold them. Why would Wake be any different?




John 3rd -> The Battle Totals (1/12/2009 1:38:33 AM)

June 12, 1944

The KB reaches the halfway point crossing from Marcus to Saipan. I have the DB/TB on 50% ASW, 1000 Ft, Range 5 and am crushing his SS. Two damaging attacks on the 11th and 2 more on the 12th. It is not safe to be a SS near the KB! My DDs also knocked SS Barb around a bit today too...

I Recon Tori Shima, Chuichi Jima, and Iwo Jima. The results of the Iwo Jima recon are on the screenshot.

Looks like I will be up against a combination of 60 P-38, Hellcat, and Corsair.

There are nearly 100 ships in iwo Jima's NON-EXISTENT harbor!

This attack begins to hold some serious promise for inflicting massive casualties on the Americans.

Here is the Northern Half of the Map:



[image]local://upfiles/18041/1E01FBC670C045D6876268825EECCB1E.jpg[/image]




bbbf -> RE: The Battle Totals (1/12/2009 1:44:41 AM)

The auxillary figure is always about 10x the actuals, in my experience.




John 3rd -> The Battle Totals (1/12/2009 1:47:36 AM)

bbbf--thanks! That should figure to be his recon aircraft.

Here is the Southern Half of the operation:



[image]local://upfiles/18041/63592E85EFE34687930C1A137899B5C3.jpg[/image]




John 3rd -> The Battle Totals--Part Three (1/12/2009 3:35:33 AM)

I am going to really start shuffling planes around to get the maximum bang for my buck. 

Projected Plan

Day One
Wish one could actually organize the strikes into a specific order.  I am going to ASSUME that the strikes will arrive by range.  If that is the case then it should follow this order:

1.  KB Fighter Sweep and Naval Attack with 350 Zero, 225 Judy, and 250 Jills/Grace  I will take the risk and set CAP over the KB at 10%.
2.  Pagan Attack:  50-60 Fighters and 150 Helens on AF Attack.
3.  Saipan Attack:  50-60 Fighters and 300 Betty/Frances all on AF Attack.
4.  Tokyo Attack:  100-120 Fighters and 300 Betty/Frances splitting between Port and AF Attack

Totals:  550-600 Fighters, 475 CV Strike Planes, and 750 Bombers

My Carrier Strike Planes will not attack the Base.  I want to try and keep losses low if possible and only fell like losing planes who are trying to sink ships.

All other Bombers will come in at about 10,000 Ft with Escorts above that.

The KB will attack from the east to prevent ships fleeing the move.  Figure to set the CVs 5 hexes from Iwo Jima due east. 

Day Two
The CVs will then stay on station the next day to see if anything tries to escape the harbor.

LBA will split its attack between the AF and Port to maximize damage.

Day Three---???
After the first two days I will play it by ear.  I want to pound the base and harbor for as long as I can.




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