ralphtricky -> RE: Chance of Norm Koger doing a sequel? (12/29/2007 12:28:01 AM)
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ORIGINAL: DeadInThrench ... And in this case.... 3D and continously zoomable... are not applicable to the situation at hand here, and given that, why do a rewrite when there are real customers out there with real needs?? Sounds to me that the team here picked the wrong Norm Koger game to upgrade. There are people ASKING for a redo of Age of Rifles in the General forums and Ralph's ideas would be perfect for a game like that and.... was a most popular game and and an upgrade would sell for sure. ... P.S.2. Yeah, I can only wonder if I am gonna pay for my posts with the loss of my ID <g>. There are several reason to rewrite TOAW. One is that it was written 10 years ago in C. It was very well written, but difficult to maintain, adding things like multiple sides, would be impossible right now. Also, to get reasonable bahavior of the dialog boxes, etc. TOAW IV will need a total rewrite of the UI. If I'm doing that, then making it 3D isn't that hard. When I say 3D, I fully expect most people to play the game using the same settings they do now, and they won't notice any difference. The Top Down 2D model is a very good model for TOAW and my play style, so I'm not about to break that[;)]. That's part of why I never took to Combat Mission, it doesn't really offer that view. While pretty graphics are nice and may attract more people, the real reason that I want 3D is for more functional/usable graphics. I'm not talking about adding in Shader support, multiple light sources, flickering candles, etc. The initial 3D models will be of the counters.[:D] At a technical level, the current 2D graphics make the CPU do all the work. By going 3D, I can offload more of the work to the Graphcis processor. With the large scale maps, performance is starting to get too laggy for my tastes. Right now, zooming in/out involves a noticeable delay, going 3D should let me eliminate that for most people. 3D is going to be a small part of the work involved with TOAW IV. All I can say is wait and see, if it doesn't offer enough other improvements, then stick with TOAW III, or switch to another system. On a different note, for the near future, we'll be putting out at least a couple more 'patches/updates' to TOAW III. P.S. Naw, I like healthy discussion. That would only happen if you started name calling and wouldn't stop[:-]
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