New PBEM--GMT -6 (+/- 2hours) (Full Version)

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twolf03a -> New PBEM--GMT -6 (+/- 2hours) (12/31/2007 2:27:15 AM)

Looking to start a new game. Anyone interested?

I am new...so probably not the best to host...however, I am willing to get it organized.

Winter Land Movement +
Guard Commit +
Allow PBEM Host +
Allow Option Changes during the game - (+ if we play before patch)
Third Party battle resolution -
PBEM passwords +
Econ Manip +
GB/FR War +
Leader Cas +
Priv +
PBEM Quick ?

Just my initial thoughts...

Current players:
J.D. (twolf11@comcast.net) Chicago Area

r/
J.D.




dodod -> RE: New PBEM--GMT -6 (+/- 2hours) (1/1/2008 12:12:32 AM)

I'd be willing to play in another PBEM




ecn1 -> RE: New PBEM--GMT -6 (+/- 2hours) (1/1/2008 12:16:33 AM)

count me...but I cant host




twolf03a -> RE: New PBEM--GMT -6 (+/- 2hours) (1/1/2008 4:47:47 AM)

I think we are up to five players.

J.D. twolf11@comcast.net
dodod Joe []
Ken McKusick"
ecn1 ??

Anyone else interested?  Still looking for a volunteer to host.  I can try, but it will be my first EiA PBEM.

r/
J.D.




ecn1 -> RE: New PBEM--GMT -6 (+/- 2hours) (1/1/2008 5:00:43 AM)

i am hosting two games already, otherwise I would volunteer...

and the name is erik, not Joseph or Ken




twolf03a -> RE: New PBEM--GMT -6 (+/- 2hours) (1/1/2008 5:03:12 AM)

I guess we really have four players.

twolf03a J.D. twolf11@comcast.net
dodod    Joe  
           Ken  
ecn1      Erik 

Anyone else interested? 

r/
J.D.




BoerWar -> RE: New PBEM--GMT -6 (+/- 2hours) (1/1/2008 7:56:43 PM)

I just pm'd you if you still have room.




twolf03a -> RE: New PBEM--GMT -6 (+/- 2hours) (1/1/2008 8:27:47 PM)

I guess we really have four players.

twolf03a J.D. twolf11@comcast.net
dodod Joe
???? Ken
ecn1 Erik ????
BoerWar

Anyone else interested?

r/
J.D.




AdmNelson -> RE: New PBEM--GMT -6 (+/- 2hours) (1/2/2008 3:01:03 AM)

I just sent you a pm if have you have another slot.




dauphan129 -> RE: New PBEM--GMT -6 (+/- 2hours) (1/2/2008 7:13:21 PM)

My current game is very slow moving so I am in. If this fills it up that's great! I can host if you want.

What are the surrender conditions for France and England? Will it have to be unconditional and will it have to be as set in the old rules? Or just Unconditional? or Any terms are fine?

PMed you my email address.




ecn1 -> RE: New PBEM--GMT -6 (+/- 2hours) (1/2/2008 7:20:11 PM)

so where do we stand with this game now?

we have six?

ecn1 (erik)




dauphan129 -> RE: New PBEM--GMT -6 (+/- 2hours) (1/2/2008 7:51:27 PM)

I think I am number seven (unless someone else beat me to the punch). I have offered to host so if twolf03a will confirm who the seven players are (and I am one of them) I will start taking GAP bids. You can email them to me through my profile, and then I will email everyone back with the results and the gamestart.pbm.




ecn1 -> RE: New PBEM--GMT -6 (+/- 2hours) (1/2/2008 8:52:41 PM)

what are we calling this game?

and I suggest setting up a google groups page for sharing files and emails, its what I do for two other games and it works awesome...must easier than emailing attachments all the time

I can set it up if you want

erik




twolf03a -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 1:41:24 AM)

Here are the seven players that I am tracking. Alan has volunteered to host....thanks!! If you would all send him your bids we can get started. My only question is have any of you used the PBEM Combat option? Does it speed up the game?

twolf03a J.D. twolf11@comcast.net
dodod Joe
???? Ken
ecn1 Erik
BoerWar ???
AdmNelson ???
dauphan129 Alan Hosting

Name of game???? How about Europe_Aflame?

r/
J.D.






twolf03a -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 1:47:45 AM)

Here is BoerWar's email.


twolf03a "J.D." <twolf11@comcast.net>
dodod "Joe"
???? "Ken"
ecn1 "Erik"
BoerWar "???" >
AdmNelson "???" <???>
dauphan129 "Alan" <???> Hosting

J.D.




ecn1 -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 1:49:19 AM)

First, using pbem combat means no chit picking for combat, which ruins the flavor of the entire game...

Second, can I suggest that we use one word for the game name, using more than one word creates very long file names and is unwieldy, and there is no reason why you need longer...so why dont we use "aflame"

erik




twolf03a -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 1:58:34 AM)

More information about the players after reading all my emails.

twolf03a "J.D." <twolf11@comcast.net>
dodod "Joe"
???? "Ken"
ecn1 "Erik"
BoerWar "???"
AdmNelson "Lew"
dauphan129 "Alan" Hosting


I am good with the one word name--"Aflame"

I was trying to figure out how to speed up the game.  I know it would change the game a little without chit, but how many emails get generated when France crosses the Danube while Turkey screams in from the south?  Is it six per battle?  I don't care either way; just thinking out loud.

r/
J.D. 




ecn1 -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 2:13:03 AM)

I am in two other games now, the best way to speed up the game is to have people do their turns in each phase within 12hrs...combats between players are not that frequent in comparison, the real time burner is waiting for people to do their phase.....combats between only computer and players are automated

also, if we can arrange a time or two during the week where we are all online, we can burn through some phases together pretty quickly...that will really speed it up

erik





BoerWar -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 2:25:59 AM)


quote:

ORIGINAL: ecn1

I am in two other games now, the best way to speed up the game is to have people do their turns in each phase within 12hrs...combats between players are not that frequent in comparison, the real time burner is waiting for people to do their phase.....combats between only computer and players are automated

also, if we can arrange a time or two during the week where we are all online, we can burn through some phases together pretty quickly...that will really speed it up

erik




I can agree to most of this, but I think 12 hours may be agressive during the week. For those that work a turn arriving late at night may be difficult to complete until after work the next day. What about 24 hrs during the week and 12 on the weekend?

Combat resolution: My vote would be to allow the players in a battle to make all the picks. Just make a rule that when the land phase is in lay all players should check their emails at a set time (say 7:00 pm CST). The phasing player could otherwise send out an email letting those who may be fighting battle know. The moves should go back and forth pretty quick once the battle starts if both sides are at the computer. I think you'll find the land phase only rolls around every 4-7 days by PBEM.




twolf03a -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 2:33:42 AM)

Sent bid to dauphan129@gmail.com.

twolf03a_Aflame.bid.

Erik, did you set up the google group?

r/
J.D.




dodod -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 3:15:05 AM)

I think 12 hours is aggressive.

I think we should try for 12 hours, and then have AI play turn after 24 hours unless there is some holiday or special circumstance..

I will try every 12 hours, but if you sleep 8-9 hours, then you have no time to do your turn.




twolf03a -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 3:19:28 AM)

I am up at 0530 and out the door by 0630.  I guess I will need to get up earlier to check my email before I head to work.

r/
J.D.




AdmNelson -> RE: New PBEM--GMT -6 (+/- 2hours) (1/3/2008 5:42:22 AM)


quote:

ORIGINAL: BoerWar


quote:

ORIGINAL: ecn1

I am in two other games now, the best way to speed up the game is to have people do their turns in each phase within 12hrs...combats between players are not that frequent in comparison, the real time burner is waiting for people to do their phase.....combats between only computer and players are automated

also, if we can arrange a time or two during the week where we are all online, we can burn through some phases together pretty quickly...that will really speed it up

erik




Agrees with me

I can agree to most of this, but I think 12 hours may be agressive during the week. For those that work a turn arriving late at night may be difficult to complete until after work the next day. What about 24 hrs during the week and 12 on the weekend?

Combat resolution: My vote would be to allow the players in a battle to make all the picks. Just make a rule that when the land phase is in lay all players should check their emails at a set time (say 7:00 pm CST). The phasing player could otherwise send out an email letting those who may be fighting battle know. The moves should go back and forth pretty quick once the battle starts if both sides are at the computer. I think you'll find the land phase only rolls around every 4-7 days by PBEM.





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