ralphtricky -> RE: Future Update Progess? (7/8/2008 5:15:25 AM)
|
quote:
ORIGINAL: Boonierat JAM, Ralph, could we have a bit of update on the coming patch? I reckon I'm a bit lost, will the next version be 3.4? and what kind of time frame should we expect for release? cheers [8D] I think we're getting 3.3 ready, I'll ping James on it later and see what the status is. 3.4 is going to take a while. It's a fairly massive update with a lot that can go wrong. We're trying to balance between making major changes, and getting it out there. I've discussed some of it at www.operationalwarfare.com Key features that we're looking into for 3.4 (not promising, there could still be things happening that mean that we need to kill one of the features.) They're far enough along that they've got a reasonable chance of getting in. Tool Tips. Yep, bringing the screen one step closer to the 21st century[8D] They're still a bit buggy, but getting better. The big problem I'm having is that something called 'aplha blending' isn't working as expected. Full game XML Import/Export. This will allow for either thrid part editors or for me to rewrite the editor. All game text stored as XML, including menus. The above two items meand that it will be even simpler for the non-english speaking users No more DLLS, just text files to edit. Change the end of turn logic to eliminate the P1/P2 assymetries. This is a huge change and needs to be tested VERY thoroughly. The things that could go just a little bit wrong are horrible. It will be an option. Optional Supply system changes. The biggest change here is getting away from the current 4 levels of supply, and going to a more linear model, that is instead of the jumps from 100% to 75%, etc. we're looking about a more gradual decrease. We may be able to do other stuff once we're off the 4 levels. I can't talk about them yet though, we're still talking through them.[:D] Other small wish list items.
|
|
|
|