Fred98 -> (11/19/2001 4:13:00 AM)
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Near the top of this thread, somebody asked about the difference between the developer and the publisher.
The developer writes the code for the game and produces the graphics for the game and writes the basic manual.
All of this data is transmitted to the publisher. The publisher puts the data onto CDs and arranges the printing of the manual and the box.
The publisher also arranges the promotion of the game and the distribution.
Sometimes the 2 roles can be totally separate and sometimes the separation of the roles becomes a bit blurred.
Theoretically, the developer receives a set fee from the publisher and the publisher takes the risk in the market – and their profits increase with sales. I suppose from time to time a further fee is paid based on sales. But that would depend on the terms of the contract.
Once the developer finds a publisher, the developer has little risk for the term of the contract. It is the publisher who takes most of the risk. And therefore the profits.
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