Q-Ball -> RO, RO, RO your boat: IJN Sub War (1/20/2008 4:21:06 PM)
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I am a bit frustrated with the lack of results and work involved in getting results around the IJN sub fleet. Looking for input, is this everyone else's experience? I have a few things I am using subs on: 1. I am grouping some of the long-range boats with a floatplane equipped boat to scout for transport TF's. I have one working b/w SF and Pearl, and more elsewhere. Sightings are uncommon, and kills even less so. 2. I try and flood a combat area with subs ahead of time to look for stragglers. I have picked off 2 or 3 DD's that way, that's it. 3. I use the floatplane subs ahead of island bases to get an early warning if an invasion is coming I changed alot of the leaders to better ones. My frustration is: 1. I have an opponent who is very good at ASW. I sometimes forget to move a sub, and when that happens they are frequently found and killed. 2. I have never, EVER, scored a hit on anything larger than a wounded DD, or BB W Va in December 1941 steaming back to SF. That's it. 3. I have sunk maybe 15 to 20 AK's, 2-3 wounded DD's, and a few auxillliary craft. I have lost over a dozen subs. Is that a typical kill ratio? 4. When I park a TF in a port, it's suicidal. My opponent does this all the time, and often my guys can't/don't attack. I build ASW TF's with at least one DD because they have better commanders, and use alot of APD's and Type-95 DC equipped PC's. I have sunk maybe 3 or 4 subs so far (12/42). 5. The only subs sunk by aircraft were nailed in port. I take my highest exp. bomber units, and set them on 1000 ft. Naval Search around key areas. I get maybe a hit every 2-3 months. 6. I build every sub, with the exception of the 3500 range RO boats. Is that wise? I just don't feel like having more units to move without getting more results on the ones I have. Is all of these COMMON experiences? I can probably improve performance by moving every sub every turn, but that gets tiring. Is my experience typical?
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