freeboy -> RE: ? for vic.. (1/28/2008 10:00:24 PM)
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Well, think about hte advantage for having hq's? they add a flavor in that you can help, or hurt depending on how you use them u troops .. and I was thinking for naval combat, including perhaps in futre additions having a naval interdceipt, that a hq on board the task forces would sim nicely the actually command structures wherre Admirals made the bigdecision and then exection took over... so not just quality won the day, see midway etc. If you could put a sea admiral unit in a stack at sea and have it influence carrier air and sea units, I think that would be fun, and a worthwhile add on.. I would also pay for this in another release fyi. So it would improve the game engine by adding an aspect ot the naval side, also the air side as well giving one more detail to look at .. I would add to these special units, interceptors and marines but that is another topic for another thread.. cheers..
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