pzgndr -> RE: OOB (2/6/2008 12:51:16 AM)
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quote:
In the end, you can expect the Land OOB's to be adjusted by the players as soon as that becomes an option for players. Then we will have a round of discussion/debate/arguements about what will be ACCEPTABLE OOB's for future games....happy times! Returning the Naval OOB to it's original EiA standard will be a different kettle of fish....I don't think that is ever going to happen. Yes, once we get an editor the OOBs should be easily adjusted. It's six to one and half a dozen to another whether the defaults are the original EiA OOB and later gets modded to EiH or vice versa. For now I don't see where it makes that much difference while the game mechanics issues are still being resolved. Since playgroups in the past seemed to evolve into EiA purists and EiHers, I would expect that to continue. The good news should be that both camps can eventually get what they want, at least as far as OOBs are concerned. Marshall should ensure that the game and editor can accomodate both. I don't see why not. For the naval OOB, why couldn't that return to the EiA standard? I suppose only heavy fleets and heavy ships would be needed. Just delete the new light and transport fleets. Or were the transport capacities different? This may be a parameter that could be included in the editor.
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