Computing an LCU's AV (Full Version)

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floydg -> Computing an LCU's AV (2/8/2008 10:05:05 PM)

How is the assault value of an LCU computed? Is it some function of the number of non-disrupted Infantry squads?

Thanks!




niceguy2005 -> RE: Computing an LCU's AV (2/8/2008 10:40:30 PM)


quote:

ORIGINAL: floydg

How is the assault value of an LCU computed? Is it some function of the number of non-disrupted Infantry squads?

Thanks!

inf, guns, armor and even support units all count. They must be non-disabled. I don't know the equation, but I I think 1 inf squad =1. One support squad = 1/10. Guns and armor you can also look up in the database. Disruption, fatigue and moral all affect the final AV.




floydg -> RE: Computing an LCU's AV (2/9/2008 1:42:51 AM)

quote:

ORIGINAL: niceguy2005
inf, guns, armor and even support units all count. They must be non-disabled. I don't know the equation, but I I think 1 inf squad =1. One support squad = 1/10. Guns and armor you can also look up in the database. Disruption, fatigue and moral all affect the final AV.


I'm looking for the base AV (prior to adjustments during an attack). This is for the WitP Tracker tool I'm working on -- can't seem to find it in the save file and I'm not sure how to derive it.




Coach Z -> RE: Computing an LCU's AV (2/9/2008 11:07:34 PM)

It won't hepl you!
I'm still going to take NW Australia and New Caledonia!




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