Hard Sarge -> RE: Historical combat advice (2/21/2008 8:27:25 PM)
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in this game, for Ju 87s, I would say, attack the formations, try for the kill of course, but if the target breaks, let it go, let your mates take care of the cripples (remembering that the 87 with out bombs turns into a fighter) once the formations are broken up, then go into kill mode, if you got ammo left the twins, go for the kill, aim for one place and keep aiming, 303s will saw a wing off, will kill an engine, or put it on fire, and when you lucky will also explode the target (dead 6 is not the best attack postion, even though it is the one you will get the most of, a little angle off will give you a good burst into the cockpit area, for a quick kill, diving down, the wing roots, from underneath, the belly, if you get the postion, head on is best, but HARD to get, HARD to keep it truly head on) Fighters are tricky, if they are breaking into you, you got to fight, but if you turn into them too fast, you just put someone on your tail, fight to kill, or at least cripple before you break off, but watch, the AI is good at 2 on 1 fighting, 3 on 1, then you have to keep changing your target, these kinds of fights, you can get some quick kills on the 110s as they try to come head on to you, but stay out of there guns, you got to get good at snap shots for these kinds of battles, SA in this game is a little ruff, check the maps, hit the padlock, know who you are and pay attention to your wing mates (a pain when you are closing in on a target and your mate is yelling for Yellow 1 to break, and you are green 1) only fire when you think/know your going to hit, work on your angles, you are going to need to be able to fire in a turn, in a climb/dive (use the training missions to try and get a idea on your range and angles, in the campaign, you need your ammo)
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