Joshuatree -> RE: How does a inf. or tank division look like? (2/23/2008 4:44:07 PM)
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Thanks for the link, good reading. I did notice some use very large formations, but as Twotribes (... was under the impression real large formations are actually counter productive. The game begins penalizing you if you have to many stack points together on the attack...), and Herode2 (...Yes, that's a point and it would be the main critic I would give to Grymme's OOB : his units are very heavy. I favour light to medium units ranging from 40 to 60 stack points. By exception, second line units as artillery can stack much more, as they are not supposed to go in close combat, this is seldom a problem. Also, having more light units gives more flexiblity on the line front (breakouts, reserve moves, concentric bonus etc...) point out it is very important to keep a stack point of about 50.... give or take a few points. Do second line units like Artillery or AA get penalties for overcrowding a hex in case of counter artillery fire or air attack?
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