Ron Saueracker -> RE: AI's priorities in defense (2/24/2008 9:10:38 PM)
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I was contemplating making a scenario which was based on Japan being on the defensive as the AI opponent, starting basically at the Feb 1943 point after Japan had evacuated Guadalcanal. After having played into Sept 43 vs the Japanese AI in my CHS scenario I realised that playing the AI or designing a scenario vs AI is pointless. It, the AI "engine"(????) is a complete bust. Does not do anything, no CAP, no combat TFs, no sub patrols....nothing except for endlessly shifting LCUs, air units and merchant convoys around. I was hoping that I could make a scenario where the Japanese get no PPs and all LCUs were restricted to keep units static but if the AI can't even put up CAP....why bloody bother?
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