Seth -> Artill-o-fest (9/24/2000 6:22:00 AM)
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Okay, so I start a new campaign as the Germans. My first battle is defend v. Belgium. They begin to shell me. I wait. I wait more. I fold clothes, I take out the trash, I read about twenty pages in a book, I feed the cat, I start a load of laundry, etc. I check back and they're still shelling me. After about 55 minutes, it stops. The map is completely covered with smoke, flames, and craters. Nearly every unit has 99 supression. 2 entire platoons have been wiped out, and I've lost a tank and two other squads. Then the Belgians actually show up. Foreseeing several weeks of bombardment ahead of me, I quit and checked what they had. In addition to quite a lot of units (the list went to FF3 or something) they had 109 BATTERIES of 4.5" FG's!!! The one battery I counted fired 28 shots. Doing the math reveals not only almost certain death for all of my units, but hours and hours of shelling. This is incredibly boring, and really goes beyond challenging into... 'You pick your units and deploy them, and we'll drop a nuke on you, and show up with massive forces.' My force, including support, must have cost around 5000 points. The Belgian artillery alone cost 11445, and they had probably 8-10 infantry companies and 2 or 3 tank companies to boot. That's not fun, it's sick. Is there any reason why the computer is getting so many more points than it's supposed to? I thought that assaulters got maybe twice as much, not 5 or 6 times as much. All preferences related to this sort of thing are at default.
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