NeverMan -> RE: TCP/IP capability (5/16/2008 1:26:51 AM)
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obsi, You really should try PBEM, at least try it. I am in 2 PBEM games right now that are going along fine. The only thing is that it would be GREAT if some of the phases could be done simultaneously, like the Eco Phase (this has also been discussed to some length in another thread somewhere). For a 24 hour turnaround game, this implementation would dramatically speed the game up, even a 2X speedup would be huge. I agree that the interface needs to be fixed when it comes to allying/surrendering/DOWing/etc, as it stands right now, I still can't figure out who I am calling and when. It really limits game play. The funny thing is no one uses email at all, both of my games are using "group" pages (either google or yahoo) and the files get uploaded/downloaded from there, so as it stands now the game (in a practical sense) is not really stand alone PBEM.
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