n01487477 -> RE: any way at all to edit saved games??? (4/12/2008 8:30:20 AM)
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Ok, I feel like I should weigh in here a little... With power comes great responsibility ... for those few who know about the data contained in the save file. A game editor would ruin this game, I cannot see of any existing way that could be implemented without using something like the interlocking mechanism described above... But having said that, utilities that read the save file like Woo's and WitpTracker(to be release shortly) are only possible because the savefile is not using 128 bit encryption, iris/fingerprint scanning & biometric analysis:) I'm a believer of the notion that game longevity and usage is related to ongoing development and support, but NOT at the expense of game enjoyment / PBEM security. AE is supposed to provide better encryption of the save file, I support this, but would also (as a WitpTracker developer), like to suggest that utility developers be thought of when this is finally realised. What I am saying, is that I applaud more security, but not at the expense of shutting down all future modifications and utility development. There needs to be a medium point, or balance between providing both. A PBEM editor is a bad idea. period ... A human Vs AI editor is plausible, and possible now, but I would suggest not to go down this road. The Japanese would have loved to have had a Midway do-over / gimme, but life isn't like that, deal with it. It sounds great to open up the game and allow editing but in reality, this really is impractical. And where is the enjoyment, except in replicating results from other software ??? I speak from a position of power and responsibility, but not one of arrogance, rather of humility ...
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