BP -> New Ship, Only 2 Combat Moves (3/19/2002 9:56:49 PM)
|
I built a new ship at a colony world. When completed and awaiting a mission, I sent it after pirates in the next system. When I got the notice to enter battle I was surprised to see that the new ship had no weapons (apparently, a world can build a ship without a space dock but only equips it with drive, computer, generator) - weird. So, before the pirate got close I did a "break battle" and assigned it to return to a world that had a spacedock. I then had to give combat navigational orders. I had two choices: forward and back - that's it. I spent ~12 turns with the pirate chasing me and my ship moving forward and it wouldn't kick into warp drive even though the engine was showing 100% charge. Eventually I got the idea to reassign combat control to the captain and it immediately warped out of the system. After getting outfitted with weapons, shields, etc. I again sent it after pirates (different system). When it entered combat it again had only forward & back choices for combat - bizzare. I was actually relieved when the pirate killed it in combat.
|
|
|
|