TechSgt -> RE: A FEW PLAYTESTERS NEEDED FOR LATE BETA (9/20/2008 1:31:55 AM)
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Just found out about the re-release. Great! I've been "Bombing the Reich" for a number of years -- Allied only! Currently running a 1943 campaign, using version 4. I'm at Apr '44. I know I'm too late for Beta testing, but I thought I'd drop a few items some tester might want to check. 1. Enter a sweep missson, then enter the next mission as a bombing mission using the follow command. During the next action phase it crashes the game, when that bombing unit attempts to bomb. Obviously the bombing mission does not have a valid target, but it is irritating to have to go back and find the mistake in plotting. 1a. I read in the forum about fixing the "Dover Dash"... thank you, thank you!!! 2. When booting up a briefing phase save. The damage from prior action phases is not overlaid on the map. The damages are correct and the game will run, but remembering what needs to have follow up missions is getting harder in my old age. 3. Shuttling a detachment -- mistakes happen -- now I can't get the Detachment back to the Cadre Unit. I tried moving the detachment or changing a/c. The detachment will go away, zero ready a/c?, but the pilots end up in other units. 3a. Why do Cadre units refill when I send out a detachment? 3b. Shuttle a raid group to Italy/Russia. Now attempt to shuttle all the units back to their correct units. Work around by moving all shuttling units to one airfield first. 3c. Let a veteran detachment build up a good kill score. When it shuttles back look at the Cadres unit's kill score. Everytime a pilot, with kills, shuttle out and back his kills are added to the unit's totals. 4. When breaking through the first line of axis defense, a few of the fortification areas of the second line will show an industrial or airfield symbol. My current game map has three airfield symbols near Ferrera, Italy! 5. Sometimes, a unit loses its commander, "Sgt A. From" becomes the commander! I'm certain the Squadron or Wing Comanders in that unit aren't to happy! Same thing happens in the American airforce, too! 6. Shuttle out a detachment of P-47c. Change the cadre unit to P-51D. Shuttle back the detachment. Now I have a whole unit of P-51D! This works with any a/c. It is a way to "increase-the-production-rate". In this example, if the unit is changed again, all the a/c go into the P-51D pool. 7. Plot a mission, add some fighter escorts, move on. Go back and cancel the mission. None of the units come back to a ready status. I do a work around by removing the escorts, then removing the additional bombers, then finally the lead group. 8. Do the days plotting, moving the cursor over allied airfields display zero, 0 a/c ready, which is correct because these units will be flying. Now do a move unit command. All units, except the unit being relocated, will display the number of a/c ready that the unit started the day ready with. Now attempt to find a unit that it really ready to fly! Be sure to relocate units and change a/c first! 9. Plot a long bombing mission, say Warsaw. Put in the escorts, let's put some Spitfires or P-47's to escort the mission back across the channel with the escorts ending at the British coastline. Run the turn. Why does the fuel bingo just about the time the escort meets the bombers? The longer the mission the more noticable this is. It happens in Italy, also. It seems as if the escort fuel or start time offset isn't quite right. 9a. It would be nice to be able to add allied escorts with an easier method! 10. Why does no one in England or Italy know what time the sunrises or sets? Please, include this. For the long campaigns this would be nice, since the Axis does not react to the first mission of the day very well! 11. During the briefing, the top pilots list is not showing the top pilots. I have new aces with above 5 kills not showing on the listing, while earlier pilots' kill remain on the listing. 11a Every now and then, the listing sorting function stops working. I have not discovered a pattern to this one. I just reload and move on. I have some other lists of things not to do while playing, which I'll post later when I find them. I have downloaded version 6 patch and I looked at the read_me, but it doesn't seem to cover these items, and I'm not ready to start over. Plus, I have some wish lists, too! Don't take any of these as complaints, just suggestions. This is my favorite time waster!!! I will be purchasing the new version.
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