Kamikaze hitting base (Full Version)

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Arkady -> Kamikaze hitting base (4/29/2008 7:34:05 PM)

Any help with Kamikaze attacking base?
I do not see if they did soem damage (I don't think so) but it is really strange when they fly to another base, no combat and they are completely wiped out

Day Air attack on Naga , at 44,54

Japanese aircraft
A6M5 Zeke x 30

Japanese aircraft losses
A6M5 Zeke: 30 destroyed






Terminus -> RE: Kamikaze hitting base (4/29/2008 8:16:34 PM)

It's a known bug.




rtrapasso -> RE: Kamikaze hitting base (4/29/2008 11:24:30 PM)


quote:

ORIGINAL: Terminus

It's a known bug.

Should be fixed in the next patch... at least i hope it is fixed! [:D]




Mike Solli -> RE: Kamikaze hitting base (4/30/2008 1:15:16 AM)

Patch, as in WitP patch? [:)]  That's twice (at least) that you mentioned this Bob.




rtrapasso -> RE: Kamikaze hitting base (4/30/2008 2:31:01 AM)


quote:

ORIGINAL: Mike Solli

Patch, as in WitP patch? [:)] That's twice (at least) that you mentioned this Bob.

Three times, but who's counting? [;)]




jwilkerson -> RE: Kamikaze hitting base (5/1/2008 4:38:04 AM)


quote:

ORIGINAL: rtrapasso


quote:

ORIGINAL: Terminus

It's a known bug.

Should be fixed in the next patch... at least i hope it is fixed! [:D]


Yes it is in there.




rtrapasso -> RE: Kamikaze hitting base (5/1/2008 2:07:00 PM)

Curiously, i was reading about the IJN attack on Trincomalee yesterday - and one of the Japanese air losses was caused by a "kamikaze" attack on the base (at some fuel tanks)... [X(]




PzB74 -> RE: Kamikaze hitting base (5/1/2008 7:58:43 PM)

In the Soviet invasion of Manchukuo in August 45 I read about a Jap kamikaze that crashed into
a Soviet tank columns, taking out 4 tanks and several vehicles!

So it should be possible to use kamikazes in ground attack roles as well, would prefer a 'ground attack kamikaze' button
though [8|]




rtrapasso -> RE: Kamikaze hitting base (5/3/2008 6:00:23 PM)


quote:

ORIGINAL: jwilkerson


quote:

ORIGINAL: rtrapasso


quote:

ORIGINAL: Terminus

It's a known bug.

Should be fixed in the next patch... at least i hope it is fixed! [:D]


Yes it is in there.

We probably shouldn't mention some of the new features we're working on, though... [X(] [:D]

[image]local://upfiles/7543/D88CBD391D574FC4842C89D9C45D69A0.jpg[/image]




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