borsook79 -> RE: Third Reich v1a released, AI scenario. Comments needed. (8/24/2008 7:24:17 PM)
|
quote:
ORIGINAL: Appren I wonder if the AI could use some more help, Russia fell rather quick in my test game with this version. After Moscow fell, almost undefended, in January 42, the rest of the country was rather helpless. The one thing I miss from games like TOAW is the ability to give specific computer formations the job to defend certain objectives etc, kinda hard for the AT AI to keep up on large complex scenarios like this, especially when it keeps wasting PPs on ships etc. Yes, some sort of difficulty settings could be nice, a pity that AT does not allow AI parameters to be edited...
|
|
|
|