Gen Alexandra -> RE: It now sounds interesting (5/9/2008 1:25:05 PM)
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I do not pop in here very often, but felt the need to maybe redress some of the argument/debate. Firstly, I see a lot of mention of $50 for this game, have SSG released a price for this game, or are we all basing the $50 on the Battlefront release? Kharkov BoD is a 16 turn scenario which has a fair few counters to move on both sides of the scenario. Looking at the releases so far from SSG, the amount of work per turn could take up to 1hour? – So we get a game that would take us around 16hrs to play. Add in the mystery variants and we in fact get another host of scenarios (ok based around the same map and counters), to play. BII shipped the same, one map and a few different variants to depict several battles, the same with BIN, only Battlefront has shipped with differing maps and differing scenarios, so to me this release is along the lines of other SSG releases. It is only the player created scenarios that makes BII probably the most played title in SSG catalogue, Battlefront failed on that score because of the difficult AI modelling and as a fair few players like to play against the AI rather than by PBEM it is fair to assume that these players will not be turned on by a one scenario with variants game. But, SSG I believe are already planning future release around the same engine. We know that a certain player from Run5 already is working with this new engine in creating a scenario, so for me the future looks bright as for increased playability. Now what do you want from a game? One that holds an interest, is fun and challenging to play? Well think about all those games that lie gathering dust somewhere in your life (I know I have a whole host of them) they promised so much then failed once you learnt the scenarios, where to move, when to move etc. What SSG are offering IMO is something unique, the chance to play a scenario and not know the outcome before you start, the chance to maybe really think like a commander and assess what is front of you, rather than repeat moves from game to game. I for one, will be looking forward to this release, IMO it has a bright future if SSG get the release right (manuals & price), continue to support the engine with official release’s and patch’s and support those able and willing to create their own scenarios. IMO I think SSG will.
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