NeverMan -> RE: What is still missing in the game - future patches priorities (6/15/2008 8:45:15 PM)
|
I agree with Soapy Frog, we never used EiH rules, as most of us thought they were just not that good. We did use some Naval Combat system that was printed in the General (maybe that was an EiH rule, not sure) but other than that, no. I just can't wait until the editor comes out so we can all play EiA. That will be great. The PC version has many bugs, which you won't get in a FTF game. Yes, it takes care of SOME of the computations, but nothing that a few minutes, a calculator and a pad and pencil couldn't handle. The PC version is also limited in the types/amount of rules you can play with. Yes, you can institute "house rules" but you can do that FTF anyways. The ONLY advantage to using EiANW (and I really mean ONLY) is that you don't have to collect 7 players in 1 room at 1 time to play. That is what it has done. There have been other implementations (FREE) that have done the same thing with far less bugs. Albeit, they don't have an AI, but then again, this game doesn't really have one either, YET. I have little doubt that if Matrix and Marshall stay committed to this game that it will be a LOT of fun; however, because of the bad design decisions they made in the beginning, this game will NEVER be EiA. IP Play should have been implemented instead of Hotseat, I mean, come on man, it's 2008 already. I thought Hotseat went the way of the C64. DOES ANYONE HERE USE HOTSEAT other than to play against yourself or 1 other buddy?
|
|
|
|