hack153 -> Hacks_Plays_v3_1 (5/23/2008 9:37:20 AM)
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After many weeks, I have finally uploaded my latest playbooks onto FBMAX.com. It is under the "unsorted files". These are only 2 of the 12 playbooks that I am currently working on. Each playbook takes about two weeks or more to create. I am creating all plays from scratch due to modifications and upgrades. Modifications / Upgrades from Version 2: +Team Playbooks will not share the same plays, except for special teams +Passing plays have OL drop back and create a pocket for the QB (thanks to Deft's suggestion) +Running plays have OL move and create holes (somewhat) +Defensive plays have DL move, then pass/run rush +Playbooks have many more detailed groups, including 4th down attempts, comebacks, clock control, etc. (thanks to DreamTeams suggestions) +Playbooks contain only 6 Offensive formations, and 4-6 Defensive formations -Each offensive formation contains 6-10 plays, and defensive formations vary. +Some plays now use man-in-motion They are probably other modifications I have made. My play file does not include any other plays or playbooks besides the ones that I have created. My playbooks also checks "situation specific" on most Nickel, Dime, GL, etc plays. You may want to switch these off. I'm still toying with that aspect. Give me some feedback, and suggestions on how they can be made better. I hope these work out well for you. fyi...it seems that the cpu takes a couple plays to figure out when to start using plays from the correct groups. just something i've observed since MF 2.2 was released. Other than that, all seems to be working well.
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