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NeverMan -> RE: Version flow (5/24/2008 4:46:03 PM)
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quote:
ORIGINAL: pzgndr While I greatly appreciate that Marshall has some AI improvements in the works for v1.03, that should not be the priority yet. Certainly, make a few adjustments along the way where beneficial but an AI overhaul must wait until the game is rock-steady solid. v1.03 should resolve all remaining game bugs (for the as-designed game) and PBEM issues. v1.04 could provide the editor and other scenarios/campaigns, ideally for both standard EiA OOBs and the EiH variation (v4 rather than v3?). Why not just provide both up front? v1.05 could add new game and interface features, including any redesigns if necessary. After that, AI development should be the long-term priority, and some effort toward implementing TCP/IP network play. Getting the bugs and pbem issues resolved is critical so player groups can really start playing well. I've been poking along with AI games playing different countries, and while I'd love to see more AI improvements sooner rather than later I recognize pbem must be the higher priority. Whether the new scenarios and OOBs or new features should come next is a toss-up, but I think having more players get into more game situations sooner with the additional scenarios will better help identify remaining game issues that could then be addressed with a features update. Finally, AI improvements are likely to take a very long time but should prove to be worth the wait. Network play shouldn't take too long to implement but would probably be a separate patch update somewhere in the version flow. I agree that making the game "rock solid" should be the 1st priority, period. This game still has way too many bugs in it. I disagree that PBEM should take priority. I think that once the game is "rock solid", the PBEM will go along much better. I also think that it is imperative for Matrix to put out an AI that is at least playable (not a total roll over). I just think there are a lot of people on here who bought the game thinking they were getting an AI and they didn't. It's just important to Matrix's reputation and marketing that the AI get some upgrade, IMO. Also, since the original EiANW didn't come with IP play and it wasn't promised, I wouldn't mind paying some dough ~$20 for an IP upgrade once things got going. This would allow those that wan't IP play to get it and would give Matrix a reason to do it. Once again, this is way down the road though. #1 Priority: Make the game play the way the game was suppose to play. #2 Priority: AI #3 Priority: PBEM enhancement #4 Priority: New Features/Editor #5 Priority: IP Play Although I would rather see IP play before an Editor, JMO.
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