Joel Billings -> RE: Another question...Army/unit size (6/14/2008 8:51:17 PM)
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You're right, in hindsight the artillery personnel numbers do sound a little low. It takes 1/6 the manpower to create an artillery unit as it does an infantry unit. We were shooting for 2000 men for the infantry/cav units, so strictly speaking the artillery units represent 333 men. I can't remember why Gary decided on using the 200 men for losses in artillery units (remember the number of men are only for reference and are not what's important in game terms). I was more familiar with a 16 to 1 ratio of men to guns as a rule of thumb. Their is certainly some abstraction built into the game when dealing with the units and what they represent. This is especially true with fleets, where Gary felt that each fleet was 1 or 2 big ships supported by a number of smaller ships. For reporting purposes we decided to say that a damaged fleet was 1 ship lost, while a destroyed fleet was 2 ships lost, but this is definitely an abstraction as a fleet could represent as many as 10 actual ships.
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