WanderingHead -> naval retreat from port when region is likely to be lost (6/27/2008 8:19:25 AM)
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Related to the bug report here. I am not too fond of this rule that naval units will retreat from port as soon as enough enemy units have been moved into the port region to make the loss of the region likely. I don't really see what it adds to the game, but I do see a big irritation with it. When the attacker is moving in, the naval units of the defending player can retreat and make the attacker's moves non-undoable. I think that the undo impact is large, but the actions that cause it are rare/subtle enough that most players won't think about it while moving. Which I think is unnecessarily irritating, particularly since I don't see any benefit to having the rule. I'd kind of prefer to remove the rule rather than attempt to fix the reported bug. Thoughts anyone? (obviously, naval units would still retreat from port when the port is captured. I would just remove the early retreat that can happen while the phasing player is still checking his attack odds)
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