n01487477 -> RE: Master Chief Cid please help .. if possible (7/5/2008 10:42:10 AM)
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Cid, I have only tested this twice, but on both occasions I have had identical results ... I am in no way implying that it is a mod issue ... this, I think is solely a coding issue. The points you make about having Soviets Active before war escalates are all valid, and this should have been modelled better from the beginning, instead of as it is... However, the problem as I see it, is that when the Japanese trip the hex points, when the Soviets are already active, the Witp code ignores the "trip"(65,32) and does not free Japanese planes to fly and attack over Soviet territory (those bases which are soviet not french eg. inland bases such as Iman/kharbarovsk etc). This is the source of the problem as I see it... as I can read the Savefile (WitpTracker developer ), I can see some of the dynamics behind this and believe that the error should be logged or at least looked at. As I didn't test RHS/CHS, my information could be completely wrong regarding them or other ongoing games, but as I said, I think this is a code problem NOT a mod. As to your last question ... I don't know if you have looked at Empires Ablaze, and absolutely no offence to Nemo, but it is a "fantasy" mod ... (In hindsight, I probably would not do the same Soviet strategy again) But my reasons for attacking from Day 1, although they were not well thought out, and have no relevance to history, are because of economic and strategic considerations. Nemo's mod is tight on Japanese economics. HI is sparse ... & I saw HI/Oil/Res close by and with the HR allowing Michael to attack pretty quickly, I decided to make a pre-emptive strike. If I wanted a historical game I'd do another mod, but there should be no reason except, "why the hell not", that I shouldn't be able to play this foolhardy strategy, with all "the bells and whistles", but which in the long run is going to destroy me quicker, maybe. Lastly I see that you write up and have economic spreadsheets- have you tested WitpTracker with RHS? Some people say that is works but I haven't done extensive testing here ... (new version out soon) Thanks for your input, I will continue to look at it as I'm sure you will too ... AE must be free of this problem, if it is in fact a code problem, as I believe.
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