rmday -> RE: Three for the Land (7/9/2008 4:40:22 PM)
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Usually, I use three ACs in the Western Theater. I keep one AC in Missouri/Arkansas and try to push as far as I can. I keep one AC moving down the Mississippi River. I keep one AC for the Nashville-Chatanooga-Atlanta push. I just finished a Union game vs. the computer (set on normal). Instead of an AC in Missouri, I used one in West Virginia/ Western Maryland. The highlight of this strategy was the ability to encircle the Confederate main force. I admit that this was against the computer AI, but my WV AC took Gordonsville and held back a small force to take Fredricksburg on the same turn (The AC in Washington pinned the Confederate Army by fighting and losing in Manassas). This left the Army of Northern Virginia cut off in Manassas. On the very next turn, I attacked Manassas again with a stronger force and forced the surrender of the entire 100,000K+ Army of Northern Virginia. In the same game, i did it again by taking Appomattox and Petersburg with my flanking AC while the rebuilt confederate army was pinned in Richmond by my main force. My pinning actions resulted in Strategic losses on the scoreboard but the benefit of encirclement was well worth it.
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