Treefrog -> why build ironclads? (7/9/2008 1:33:52 AM)
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Everybody loves the story of the Monitor vs. the Merrimac. First ironclad vs ironclad battle, metaphor for the first three years of the ACW, yada yada yada. But really, cruisers get to roll an extra die in combat (defense 23) as opposed to the ironclads being armored (defense roll 24) and the enemy subtracting one die from his/her die roll. Since I build ironclads to go into battle and kill people rather than to go into battle and be safe, what am I missing here. Why not just build cruisers which get on station faster, roll an extra die, and are twice as effective at blockades?
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