past caring -> RE: Returning player questions (7/23/2008 11:10:16 PM)
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Cheers for the responses, though in the end I decided to buy the game anew - digital download and hardcopy - just couldn't wait to get going again. [:D] Anyway, one thing I noticed - or possibly imagined - is how artillery strikes are different to how I remember. IIRC in the original WF/EF you called in artillery by opening the dialogue box, selecting the artillery unit you wanted to fire and then selected the hex? More or less the way that firing worked/still works for infantry and armour units - ie, select unit you wish to fire, select target, click LMB. With CS (patched to 1.03) I've been caught out a few times by the apparent change to artillery - ie select target hex, then select firing unit - a few (too many) friendly fire incidents have resulted, particularly when I have succesfully assaulted a strongpoint then opened the artillery dialogue to soften up the next target. Is this right? If so, it seems both counter-intuitive (two different methods of targetting) and an unnecessary change from the game as I remember it? Thoughts? Am i talking ****e? [&:]
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