winky51 -> RE: Obligitory Wish List Thread (7/31/2008 12:35:39 AM)
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A couple points... I saw someone mention that every minor nation should have its own rail. Only major powers should. A controling major power should be able to rail any allied minor country unit though. I also saw resource/manpower add on. I think its already incorporated into the game by building better or worst units. Oil is a much more complex scenario that would require much play testing. Hindsight really comes into play here. If any of you went back in time to play the allies Im sure you would not make the mistakes they did. For example strictly bombing axis oil to cripple their armies. A much simpler solution is this. Base the maximum # of oil dependent units on the oil available each turn. This should basically apply for the axis. The allies had more oil than they knew what to do with. Their limitation on units comes from the fact they simply couldnt ship enough supply over to support them all, hence the small size of the US army, what was it 89 divisions? So for the germany give them a max equivelent of a 10,000 plane airforce. Italy 3,000 planes. If ploesti gets taken the maximum # of planes allowed on the board is reduced. Or even another method is # of missions + # of tank movements is set based on if ploesti is taken. Keeps the game simple. Or even a modifier to combat. I remember War in Russia had that.
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