Full res screenshots (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> WW2: Road to Victory



Message


borsook79 -> Full res screenshots (7/25/2008 8:05:27 PM)

If anyone would care to post some full resolution screenshots of the game it's be just great. Those on the game's site are very small and hardly readable.




Erik Rutins -> RE: Full res screenshots (7/25/2008 8:17:01 PM)

Sure, we're working on that - it seems that for folks with smaller resolutions the auto-resize function in our new site is making the screenhots too small. In the meantime, have a look at these:



[image]local://upfiles/9/EE974DD831064433B25BB55AFE41971E.jpg[/image]




Erik Rutins -> RE: Full res screenshots (7/25/2008 8:17:36 PM)

The beginning of the invasion of Poland:



[image]local://upfiles/9/BEEF227C00CE411BB5C1992A961E6AC0.jpg[/image]




Erik Rutins -> RE: Full res screenshots (7/25/2008 8:18:05 PM)

Setting up a multi-directional attack:



[image]local://upfiles/9/145749562F8449FE93A06CCDCCDD1A5E.jpg[/image]




Erik Rutins -> RE: Full res screenshots (7/25/2008 8:18:47 PM)

The fleet screen:



[image]local://upfiles/9/393BB77711654D54A4FFFCA708F5FE03.jpg[/image]




Erik Rutins -> RE: Full res screenshots (7/25/2008 8:19:39 PM)

Some progress on breaking through the front line and encircling the Polish army.



[image]local://upfiles/9/5DF3C1F821DB4367AAC04D79767EBF1E.jpg[/image]




Erik Rutins -> RE: Full res screenshots (7/25/2008 8:20:12 PM)

The diplomacy screen:



[image]local://upfiles/9/87BAA66FB40C4E6299AE6F53B93206B0.jpg[/image]




Erik Rutins -> RE: Full res screenshots (7/25/2008 8:20:41 PM)

Looking at Research areas:



[image]local://upfiles/9/0940D619FD0F477082824C1C22B5BABE.jpg[/image]




chris0827 -> RE: Full res screenshots (7/25/2008 8:22:25 PM)

4 German Battleships in 1939?




Erik Rutins -> RE: Full res screenshots (7/25/2008 8:25:50 PM)

In the OOB, these are listed as:

1. Schleswig-Holstein
2. Schlesien
3. Gneisenau
4. Scharnhorst




chris0827 -> RE: Full res screenshots (7/25/2008 8:34:34 PM)

Schlesien and Schleswig-Holstein were mostly training ships. They were smaller than Admiral Hipper class heavy crusiers and had a maximum speed of 17 knots. Modern ships would've taken them apart in a fight.




Hanal -> RE: Full res screenshots (7/25/2008 8:56:45 PM)

I would like to see geographical names on the map...city names, rivers, marshes ect.....

can I edit them onto the map?




dsawan -> RE: Full res screenshots (7/25/2008 9:14:25 PM)

Are there other icons for the units rather than the x's and circles in square boxes? I think having better looking icons would be good or at least as an option. Something similar to panzer general or axis and allies.




borsook79 -> RE: Full res screenshots (7/25/2008 9:14:58 PM)

Thanx a lot, the map actually looks quite good, the small ones from the site made it look rather ugly...

quote:

ORIGINAL: Erik Rutins

In the OOB, these are listed as:

1. Schleswig-Holstein
2. Schlesien
3. Gneisenau
4. Scharnhorst

Weren't those Heavy Cruisers and Battle Cruisers not Battleships?




chris0827 -> RE: Full res screenshots (7/25/2008 9:22:29 PM)

Scharnhorst and Gneisenau were closer to Battleships than Battlecrusiers. They could take more punishment than most battleships of that time but had weak armament. Battlecrusiers sacrificed protection for firepower. It was always planned for Scharnhost and Gneisenau to have their 11 inch guns replaced with 15 inch guns but it never happened.




GJK -> RE: Full res screenshots (7/25/2008 9:31:41 PM)


quote:

ORIGINAL: J P Falcon

I would like to see geographical names on the map...city names, rivers, marshes ect.....

can I edit them onto the map?


Nope. If the final release uses what the alpha-demo did, then the map is drawn from a set of "tiles" (ala TOAW3) and not a single map file (ala Guns of August).




Erik Rutins -> RE: Full res screenshots (7/25/2008 10:17:51 PM)


quote:

ORIGINAL: J P Falcon
I would like to see geographical names on the map...city names, rivers, marshes ect.....
can I edit them onto the map?


We'll definitely look into that for an update. The data is in there as far as city names at least.




Erik Rutins -> RE: Full res screenshots (7/25/2008 10:18:54 PM)


quote:

ORIGINAL: chris0827
Schlesien and Schleswig-Holstein were mostly training ships. They were smaller than Admiral Hipper class heavy crusiers and had a maximum speed of 17 knots. Modern ships would've taken them apart in a fight.


Yeah, that was more or less my recollection as well - were they WWI era dreadnoughts or later? They should probably be rated more like cruisers in that case.




Erik Rutins -> RE: Full res screenshots (7/25/2008 10:22:01 PM)


quote:

ORIGINAL: dsawan
Are there other icons for the units rather than the x's and circles in square boxes? I think having better looking icons would be good or at least as an option. Something similar to panzer general or axis and allies.


Yes, in fact the "figures" that you see in the screenshots on the product page are the default. I posted these all in the "counter" style to show people what it looks like. Here's the other style:



[image]local://upfiles/9/64F9A5EBD843474EAAD71C4812A5C126.jpg[/image]




GJK -> RE: Full res screenshots (7/25/2008 10:30:56 PM)

The "classic map with hex" using the NATO counters doesn't look half bad in the alpha-demo, maybe you could post a screenshot of that as well.




Erik Rutins -> RE: Full res screenshots (7/25/2008 10:43:59 PM)

Sure, here you go:



[image]local://upfiles/9/569B9B48AEC146118DFA1650772B611D.jpg[/image]




chris0827 -> RE: Full res screenshots (7/25/2008 10:54:18 PM)


quote:

ORIGINAL: Erik Rutins


quote:

ORIGINAL: chris0827
Schlesien and Schleswig-Holstein were mostly training ships. They were smaller than Admiral Hipper class heavy crusiers and had a maximum speed of 17 knots. Modern ships would've taken them apart in a fight.


Yeah, that was more or less my recollection as well - were they WWI era dreadnoughts or later? They should probably be rated more like cruisers in that case.


They were pre-dreadnoughts completed in 1908. Can't really see them being rated at all. They had most of their armament removed between the wars and only saw a little action doing shore bombardment in the Polish campaign and one was converted to an AA battery late in the war.




Plainian -> RE: Full res screenshots (7/25/2008 10:54:38 PM)

Sheesh dinner plates for cities? Job for GJK I think. Resource symbol could also do with a make over as well GJK. But the 2D unit symbols look pretty good against the subdued terrain tiles.




GJK -> RE: Full res screenshots (7/25/2008 11:03:37 PM)


quote:

ORIGINAL: Plain Ian

Sheesh dinner plates for cities? Job for GJK I think. Resource symbol could also do with a make over as well GJK. But the 2D unit symbols look pretty good against the subdued terrain tiles.


Not my graphics; you have your choice between this, the others posted, NATO symbols and the little trinket symbols (heh). If I opt to purchase the game, that graphic tile set that Erik last posted would be the one that I would work on for a different version of the map. I'm thinking something along the lines of Redmond Simonsen and something like the old "War in Europe" map.




Plainian -> RE: Full res screenshots (7/25/2008 11:13:17 PM)

I've seen some of your work so I know you'll do a good job on modding things. Interesting that you mentioned War in Europe as CWiE (Computerised war in Europe for Windows) can't be far away from completion.
Will be very intersting comparing the two. CWiE a boardgame converted to PC but with no AI and playable PBEM or solo. WW2RTV which is a 'proper' PC designed game with AI and only for solo play.
Of course CWiE is going to cost and arm and a leg to buy.




GJK -> RE: Full res screenshots (7/25/2008 11:17:44 PM)

I worked with the designer a bit to mod some of the graphics for CWiE2. That one also uses a "tiled" approach which makes modding not terribly difficult to do, but you get rather bland results because, well, the same image is just tiled over and over again. I had some ideas for CWiE2 that I submitted to him but no word on if those will make it into the final release.




geozero -> RE: Full res screenshots (7/26/2008 5:41:11 AM)

Erik,

I really liked the old boardgame graphics, in fact I would mod it even more to look like an old boardgame from far gone days of AH and SPI.  It does look to me more like A3R...  are the unit colors/nato icons moddable?  Would love to see better looking units. 




rtamesis -> RE: Full res screenshots (7/26/2008 6:40:15 AM)

It's difficult to make out the country borders based on these photos. Perhaps some thick dashed lines along the hexsides that make up the borders similar to the SPI maps of yesteryear would be a better fit for this game. I definitely prefer the NATO style counters.




Lucky1 -> RE: Full res screenshots (7/26/2008 6:59:02 AM)

Too funny. I must be old school. I prefer classic map with hex. But, at least there appears to be some choice!




geozero -> RE: Full res screenshots (7/26/2008 7:00:52 PM)

Is the large Europe map moddable? It would be nice to get some choices there. I'd buy this game if it was moddable. [:D] Yep, I'm a map geek...




Page: [1] 2   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.703125