RE: Patch Issues. (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> John Tiller’s Campaign Series Support



Message


kool_kat -> RE: Patch Issues. (3/5/2009 6:42:23 PM)

Brothels and Extreme Assault don't mix? [:'(]


http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=c1ec706ff2b965f85a9ebf9ecddf51f5




andym -> RE: Patch Issues. (3/5/2009 9:14:04 PM)

PMSL,Mwest that was excellent shippers,have a tot!




MrRoadrunner -> RE: Patch Issues. (3/5/2009 9:42:26 PM)

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=f2e78c7b76c179db7bba36d8043fd6f7

LOL! [&o]

RR




kool_kat -> RE: Patch Issues. (3/5/2009 10:26:59 PM)

Extreme assault and brothels... the issue will not fade away! [:'(]


http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=2793624e6931eb9fe1354a959bbf11e9




kool_kat -> RE: Patch Issues. (3/6/2009 6:00:36 PM)

Blitz server down... "maintenance" problems... and extreme assault! What exactly are they talking about in this video? [:'(]


http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=87b10ee1bf75418c5eef06e7137c10d5




kool_kat -> RE: Patch Issues. (3/24/2009 1:27:03 AM)

Calling all video directors! [:'(]

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=1e1c5429b723032644abf88c3fd40f2b

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=a940d98b3c8d4c6316fa8d8d27e58e13




1925frank -> RE: Patch Issues. (3/24/2009 1:49:03 AM)

Here you go, Mike:

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=c596b4ad647039d5d82d9f5338d3b1d8

And another for Mike:

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=b609de4d4309efa6d1a0d9a9b0a1e077

A challenge to others:

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=30725fd896e576e8d1b8d7dc00e7ca58




MrRoadrunner -> RE: Patch Issues. (3/24/2009 7:02:36 PM)

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=580f480ae83b052ea813ea4905d7d48c

A start. [8|]

RR [:'(]




MrRoadrunner -> RE: Patch Issues. (3/24/2009 7:10:45 PM)

Bringing back a classic:

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=db2a4762fd3c670980bcee72773bc06f

LOL! [&o]

RR [:'(]




andym -> RE: Patch Issues. (3/24/2009 7:26:26 PM)

I'm sorry but the voices told me to do it.[:D][:D][:D][:D]


http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=6348b9eaefc3626cc4439c8609586816




kool_kat -> RE: Patch Issues. (3/24/2009 8:29:41 PM)

Funny stuff guys! [:D]

I have my work cut out for me now! [:'(]




MrRoadrunner -> RE: Patch Issues. (3/24/2009 9:35:56 PM)

Here's what Jason might think? [8|]

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=610b2271a001c6496f3d2f79593e8cee

If you can guess who Jason is in the movie? [;)]

BTW, good show, Andym! [&o]

RR [:'(]




MrRoadrunner -> RE: Patch Issues. (3/24/2009 9:41:24 PM)

LOL! Mike, look what you have started. The sleeping giants have awakened?

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=aa48e838eb22080d01f1087ed9984e32

RR [:'(]




MrRoadrunner -> RE: Patch Issues. (3/24/2009 10:24:21 PM)


quote:

ORIGINAL: mwest

Funny stuff guys! [:D]

I have my work cut out for me now! [:'(]


http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=c3c676914768cef2e8f22c89ca70cc94

[:)]

RR [:'(]




kool_kat -> RE: Patch Issues. (3/25/2009 6:34:07 PM)

"Sample" my newest video! [:'(]

http://www.grapheine.com/bombaytv/v2/play.php?id=128909




kool_kat -> RE: Patch Issues. (3/25/2009 7:53:05 PM)

Just for you Andy! [:'(]

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=db9d7302d63dfdc2e349fa9dc7fabd08


For everyone else, you need to reference this Web site... for a translation! [:'(]

http://www.effingpot.com/slang.shtml




kool_kat -> RE: Patch Issues. (3/25/2009 8:51:01 PM)

Video instruction for Frank?... from none other then Mr. RR! [:'(]


http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=309fa8eac72e560e48d756770e42d956




1925frank -> RE: Patch Issues. (3/25/2009 10:56:35 PM)

Playing hardball -- anything for more mwest videos:

http://www.grapheine.com/bombaytv/v2/play.php?id=128922




kool_kat -> RE: Patch Issues. (3/26/2009 1:59:38 PM)

Frank! Funny stuff! [&o]

How can I refuse such a request? [:'(]

More to follow... [:D]




1925frank -> RE: Patch Issues. (3/26/2009 3:15:12 PM)

More encouragement:

http://www.grapheine.com/bombaytv/v2/play.php?id=128948

And a little dose of reality:

http://www.grapheine.com/bombaytv/v2/play.php?id=128954




kool_kat -> RE: Patch Issues. (3/26/2009 6:54:23 PM)

Extreme assault - what else? [:'(]

http://www.grapheine.com/bombaytv/v2/play.php?id=128959


Extreme assault - step by step instructions! [:'(]

http://www.grapheine.com/bombaytv/v2/play.php?id=128964


Jason meets extreme assault - up front and personal! [:'(]

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=c683cda0f6ca3e7f361d877dcefae06a




andym -> RE: Patch Issues. (3/27/2009 6:21:35 PM)

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=f7551a98608b0e06f54d0d1f7f092c0d




1925frank -> RE: Patch Issues. (3/27/2009 7:12:24 PM)

[:D]  Yeah, Andy!

I'm going to hasard a guess and say mwest is against the new extreme assault rules.

These have been a lot of fun, but I got in trouble with my wife over my last one. 




kool_kat -> RE: Patch Issues. (3/28/2009 11:34:14 AM)

quote:

ORIGINAL: 1925frank

[:D]  Yeah, Andy!

I'm going to hasard a guess and say mwest is against the new extreme assault rules.

These have been a lot of fun, but I got in trouble with my wife over my last one. 


Frank!

You show your videos to your wife? [X(]

Ah, not a good idea... women just don't understand our drive for "artistic perfection!" [;)]

BTW... no, I don't like extreme assault. IMO, it destroys game flow, and reduces a otherwise balanced match into a grinding, slug fest. I recently played Mr. RR. in a WF scenario with extreme assault on. Even though Ed is a more experienced and skilled player then me... he was unable to eliminate (or even reduce in strength!!) a lone German machine gun platoon defending in a trench. Ed was attacking with a battalion-sized force, my unit was surrounded (with supply cut off) for 8 TURNS plus he was conducting artillery barrages on my hex. Nothing happened... except that the MG unit was able to decimate his attacking troops. Likewise, I had other units in bunkers that were happy as a clam, decimating Ed's troops. BTW, these units also NEVER suffered a single strength point reduction, even when surrounded, and supply cut off for multiple turns. After I experienced that "realism," I swore off using extreme assault and will never play a game with that option on again.

Yep, I'm against extreme assault. [:@]




MrRoadrunner -> RE: Patch Issues. (3/28/2009 2:39:08 PM)

http://www.grapheine.com/bombaytv/v2/play.php?id=129041

Yes, and what mWest did not say was that the MG unit which held out was often disrupted multiple times and reduced by indirect and direct fire. Each turn assaulted by a maximum amount of infantry units, often assaulted more than once in a turn. But, the disrupted Mg platoon repelled each assault and always recovered morale to fight again.
No lie. It was 8 turns of watching a single unsupplied Mg platoon decimate my forces and repel assaults. Eight turns of disrupt and recovery. I think that I just shot him to death in the nineth turn or I would still be trying to assault it.
I did not lose the game. But, to be honest, the game was made "un-fun" by this extreme assault formula.

The only thing extreme assault does is extremely assault the fun of playing a game. [:@]

I will still play some of my games using extreme assault due to opponent preference. I'm even converting some of my scenario designs to use extreme assault (or at least not be ruined by it). But, after many games played, I do not think that this new rule added any "realism".
It is just a conduit for more gamey play than the old rules. [X(]

We need an extreme assault light, mild, or medium version. And, a re-thinking on the part of the Matrix crew developers to restore some of the potency of armor in assaults. That part of the formula just does not make sense. Especially when you view armor working with infantry to assault through towns and rough, in real WWII video footage.

I will now end the rant go back to just making my movies. [;)]

RR [:'(]




MrRoadrunner -> RE: Patch Issues. (3/28/2009 8:40:17 PM)

http://www.grapheine.com/bombaytv/v2/play.php?id=129064

Hmmm... [X(]

RR [:'(]




MrRoadrunner -> RE: Patch Issues. (3/28/2009 8:48:20 PM)


quote:

ORIGINAL: 1925frank

[:D]  Yeah, Andy!

I'm going to hasard a guess and say mwest is against the new extreme assault rules.

These have been a lot of fun, but I got in trouble with my wife over my last one. 



We see! [;)]

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=1ea0506fc24c2fd4797c527e25b744fd

RR[:'(]




andym -> RE: Patch Issues. (3/29/2009 4:58:31 PM)

http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=9618ed3afd61ca4b1bb98c0271057ee0




1925frank -> RE: Patch Issues. (3/29/2009 8:10:57 PM)

Andy, that was one of your best!  And you've had many great ones!

The views expressed below are not necessarily those of the poster, but they are views:

http://www.grapheine.com/classiktv/index.php?module=see&lang=fr&code=c80564800d081449eaee9cf801d6ae9a

For play against HAL, the exteme assault rules might be good, because HAL usually plays the defender, and HAL needs all the help he can get. 




andym -> RE: Patch Issues. (3/30/2009 3:53:44 PM)

The creative juices are now flowing.


http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=4c4ad0ee3232e93bf9061713c567a321




Page: <<   < prev  12 13 [14] 15 16   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.171875