Terrain effects calculations in combat (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Commander - Europe at War Gold



Message


El Condoro -> Terrain effects calculations in combat (8/24/2008 12:26:20 PM)

I just want to confirm how these work in practice.

Attacking (or defending) a Capital, for example, an armoured unit will suffer two penalties:

-35% Attack Penalty
-35% Armour Attack Penalty

My understanding is it would be [Value] x 0.65 x 0.65, not [Value] - 70%.

Attacking a unit in forest would attract 2 penalties for armour:

-10% Attack Penalty
-15% Armour Attack Penalty

My understanding is it would be [Value] x 0.90 x 0.85, not [Value] - 25%.

I assume this is correct because in mountain the effect is -50% and -50%, which would mean armour couldn't attack in mountains. So it is actually [Value] x 0.50 x 0.50.

Can someone confirm these, please. Just trying to figure out how combat odds work.




firepowerjohan -> RE: Terrain effects calculations in combat (8/24/2008 12:30:47 PM)

Correct [:)]
We show it as "-50%" because showing a 0.50 would be looking more awkwards to some players.




El Condoro -> RE: Terrain effects calculations in combat (8/24/2008 12:53:18 PM)

Thanks for your reply.
I will ask about the calculations of a specific combat once I try to work it out myself. :)
Cheers




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.765625