El Condoro -> Terrain effects calculations in combat (8/24/2008 12:26:20 PM)
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I just want to confirm how these work in practice. Attacking (or defending) a Capital, for example, an armoured unit will suffer two penalties: -35% Attack Penalty -35% Armour Attack Penalty My understanding is it would be [Value] x 0.65 x 0.65, not [Value] - 70%. Attacking a unit in forest would attract 2 penalties for armour: -10% Attack Penalty -15% Armour Attack Penalty My understanding is it would be [Value] x 0.90 x 0.85, not [Value] - 25%. I assume this is correct because in mountain the effect is -50% and -50%, which would mean armour couldn't attack in mountains. So it is actually [Value] x 0.50 x 0.50. Can someone confirm these, please. Just trying to figure out how combat odds work.
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