RE: WITP Alternative with Less Micromanagement? (Full Version)

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wworld7 -> RE: WITP Alternative with Less Micromanagement? (10/8/2008 6:58:55 AM)

It was mentioned months ago.




Fallschirmjager -> RE: WITP Alternative with Less Micromanagement? (10/8/2008 4:36:09 PM)

Uncommon Valor would be my choice.
A $30 price tag is hard to beat, it is patched to the point where bugs are small and infrequent.

It also has a few advantages over WitP
You can send heavily damaged units back to Pearl Harbor/Kure where they will be repaired and upgraded and may even be sent back to you.
Messing around with variable arrival times and the % of commitment to the South Pacific can make for completly different games each time you play.
The map is only 30 miles per hex which makes the map much better than WitP and it's giant 60 miles hexes.
There are several large and small scenarios to get you going and to keep you playing for months.
And finally the air groups and LCUs are broken down as small as batallion size and most of them are regiment size as compared to WitPs division and corps sizes. Most air groups are squadron size as compared to the group size in WitP

So in short I would reccomend UV and if you really enjoy it you can make the step up to WitP




Sarconix -> RE: WITP Alternative with Less Micromanagement? (10/9/2008 1:41:41 AM)

quote:

ORIGINAL: Grotius

I'm not sure if this game has already been mentioned, but you might check out the forthcoming War Plan Pacific.

http://www.shrapnelgames.com/KE_Studios/WPP/WPP_page.html

Interesting, especially this part:

quote:

... War Plan Pacific makes commanding entire fleets and air groups highly intuitive, allowing gamers to easily concentrate on strategy rather than being bogged down in minutiae as would be expected in a game featuring such a massive scope of conflict. Not only that but War Plan Pacific was designed from the start to be playable in a single session! That's right, a Pacific War title that doesn't take as long as the real war to complete.


Them's fightin' words! [;)] But in all seriousness, this seems like its for a different audience... looks too abstract. (Entire war in a few hours?)

EDIT: I see now that this other game was covered in another thread, with roughly the same impression.




Erik Rutins -> RE: WITP Alternative with Less Micromanagement? (12/17/2008 12:51:02 PM)

You're playing one of Gary's designs, but you've completely missed another which fits the bill.

Gary Grigsby's A World Divided covers all of WWII in grand strategy, including the Pacific. IMHO that's the way to go if you want both a simpler game that's still realistic and want to see the conflict of priorities that a fully global game creates.

http://www.matrixgames.com/products/330/details/Gary.Grigsby%27s.World.at.War:.A.World.Divided





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