Saving LCGs 1.04 (Full Version)

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junk2drive -> Saving LCGs 1.04 (9/27/2008 11:01:01 PM)

Any tips on how to save LCGs now that we have autosave and overwrite?

My problem is that if I do poorly in battle 3, I don't want to have to play battle 1 and 2 over again to get to 3.




junk2drive -> RE: Saving LCGs 1.04 (9/28/2008 12:20:49 AM)

Well now the LCG crashed. Restarting takes me to a messed up point where my units are in a previous hex with the APs that they had after they moved and fired so I can't go on at 16 of 18 turns.

Edit cuz i'm stuuupid.




simovitch -> RE: Saving LCGs 1.04 (9/28/2008 3:19:00 AM)

Paul, just delete the file called campaign.cpn then you can start at the beginning of the current mission.

To play more than one LCG you have to manually rename the 2 files called campaign.ccl and campaign.ccn. Save these to a backup folder if, in the future, you want to go back further.

hope this helps.




junk2drive -> RE: Saving LCGs 1.04 (9/28/2008 4:01:01 AM)

By the time I read this I had already went ahead and lost the battle and started the next. Wish I had seen this first. I'll try save as... next time.

Thanks for the help.




simovitch -> RE: Saving LCGs 1.04 (9/28/2008 4:35:01 AM)

eh... not exactly.

"save as" during a linked campaign will only give you a .btl file. That allows you to play the saved game as a stand alone scenario.

Hopefully this file save disconnect will be addressed for 1.05.




junk2drive -> RE: Saving LCGs 1.04 (9/28/2008 4:57:04 AM)

Doggone it. Hurts when it crashes.




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