Hampe -> RE: Salary & Contract (10/28/2008 10:01:13 AM)
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ORIGINAL: Mykal OK this is what I've got after Calculations let me know what you think Hampe, I'm pretty happy with it but 2 heads is better than one working with a cap of $4,200,000 Calculations were done on $4,000,000 (before I realised the CFL had raised the cap by $200,000) QB 9% divided by 3 RB 12% divided by 4 WR 15% divided by 5 TE/SB 4% divided by 2 OL 10% divided by 7 DL 13% divided by 7 LB 15% divided by 7 DB 17% divided by 7 KR 1% divided by 1 K/P 2% divided by 2 spare 2% I then took the numbers and rounded them down a little in order to make future calculations easier and got these figures which are based on average skill of 75 QB $120,000 RB $120,000 WR $120,000 TE/SB $80,000 OL $56,500 DL $74,275 LB $85,500 DB $97,250 KR $40,000 K/P $40,000 & increase/decrease per skill point will be at the following rates QB $1,250 RB $1,000 WR $1,250 TE/SB $500 OL $250 DL $750 LB $750 DB $1,000 KR $250 K/P $500 Edit - Forgot the Imports, all imports will get an extra 5% of their total salary That looks good to me.....but it's hard to say until it's actually implemented. But basically, using your system, a 99 OVR QB would make about 150k, and a 51 OVR QB would make about 90k, correct? Have you already applied the system to some of your teams? How did they come out as far as being under or over the cap?
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