ShadoWarrior -> RE: duplicate sounds (12/7/2008 7:45:32 AM)
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The duped sounds problem has cropped up again, and this time without my having done any task switching. It's solely related to saving/reloading. There's a serious memory leak in that code. So that's two separate sound issues, one with sounds not shutting off when you task switch, and the more serious problem of duped sounds being caused by repeated saves/reloads. And the saving/reloading will, eventually, lead to game crashes (it's happened to me once already) so I know it's a memory leak issue. The only reason my game is playable at all is that I have 2gb of RAM, so it takes a while for the leak to clobber something vital.
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