SeanD -> RE: Questions about Specialities. (12/17/2008 5:14:00 AM)
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The game has a pretty substantial detection system based on the amount sound you'd make while running (weight, agility, stealthiness, etc. effect this) in addition to visibility conditions like day or night and the type of helmet the observer is wearing (heavy helmets restrict hearing ability and in some cases vision), etc. Stealth specialty predominantly limits the noise the character makes when moving around even with heavy loads. This is a big deal because the enemy can often hear you no matter how sneaky you're crawling on your belly.
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