garysorrell -> RE: Improving AI depth assignments - KR change (12/19/2008 1:24:13 PM)
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It still seems a bit funky if you go with 20 man rosters. But with 40 man rosters, and new plays, I see good depth from the AI. As for the issue I noted in Hacks thread about 6 or 7 DBs causing problems, I dont think there is much we can do about that....there are no defense settings in the teampos.dat. Also, on a side note....saw a safety in a game last night, ball was placed after that on the 5 and the game just sat there. Didnt freeze, but just sat there like it didnt know how to handle the result of the safety. The team got 2 pts ok, but no kick. I saved the game and reloaded. Team that was sacked had a 1st and 9 on the 5. So sacke team retained the ball. I guess the workaround is to kick a FG so the other team gets the ball.
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