mantrain -> Designer Shortcoming: GoA (12/23/2008 5:56:44 PM)
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I think that this game, alought fun to play, could have been designed in a more imecable manner, particulry with respect to Amphib operations. It's beyond me how, when playing triple Entente, I can control corresponding sea zones. allocated amphib transport, and it's willy nilly whether or not amphip will be able to occur. It seems very arbitrary, and know way for a commander to know, at what point he will, or will not be able to amphib.
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