Hard Sarge -> RE: Accuracy ... % Chance or Shot Dispersion? (1/3/2009 5:21:27 AM)
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when I say, I can't see them, it is what the game is saying, either a grey target, or a target the game tells me the trooper can't see when I target it, as above, I killed 4 targets, when the game told me I didn't have a LOS to the target I have trouble with the idea of recoil, most of what people think, is from the movies, it takes very little training to learn to use recoil or handle it a 44 Mag blows your hand up, the weight of the pistol drops it right back on target and you fire again, takes very little work to learn to cock the hammer on the way back down, a 45 pushes your hand back towards you, it is a very good pointing weapon (but, the 45 scares most people, and if you are scare of it, you can't shoot it) a 7.62x39 got a kick like a 22 lr, now a 308 kicks like a mule, but most 308s are heavy weapons, and the weight sucks up the recoil, never seen any of the AK's have much kick, the round is too small, most people who let a weapon kick, is doing it in there mind, I used to be a rifle coach, and would laff at the guys on the line, rocking back and forth while firing a M-16, the rifle wasn't rocking them, they were doing it themselfs, the 16 has no kick, you can hold it in one hand and fire off a 30 round clip, and nothing happens and that is the idea behind the bullpups, recoil is designed out of them (now, I will admit, you not going to be putting rounds into the same hole while firing bursts, with most of these weapons, but you are not going to be shooting at his toe and missing his head with the 2nd or 3rd round) overall, you counter recoil with the weight of the weapon, the design of the weapon (bullpups or muzzlebreaks) or by training
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