tacrews61 -> (10/13/2000 4:19:00 PM)
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quote:
Originally posted by Tankhead:
1: It will take several turns to clear mines, if you want to clear a pathway get as many engineers and mine clearing tank as possible and they will clear the mines faster. You can also use heavy artillery, pound the hexes with the mine and you can reduce the amount of mines this way.
2: Right click on the unit and in the unit info screen it will tell you what is been carry by the unit.
You can find this info in the manual.
Tankhead
Mines may attack enemy and friendly units. The chance of an attack depends on the number of
the mines placed in the hex. Note that mines aren’t automatically triggered every time a unit
enters a hex, so it’s possible that a friendly unit may safely traverse a hex, only to have a follow-up
unit suffer an attack.
Only infantry, mine clearing tanks, and combat engineers can remove mines. Engineers may be
in an adjacent hex and facing the mined hex to do so, while Infantry must be in the mine hex to
clear it. Mine removal is automatic at the end of the turn.
What this does not say is how vehicles (Sherman Dozers) clear mines. Is it the faced hex or the hex they are in? In a landing scenario what is the best method to get the engineers to clear the beach hexes? Move across the mines and face back? Can Engineers clear mines in their own hex?
I have had a combination of sherman dozers and engineers on the beach for two turns and have the rest of my force waiting in the water for a clear path to develop. I still have mines present in each of the beach hexes. Is the percent chance of mine removal modified by experiance or year of the war?
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