henri51 -> RE: Difference between this game and Operational Art of War? (1/30/2009 6:34:05 PM)
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ORIGINAL: EDGY TOAW was my favorite until I picked this one up... I found AT to be MUCH more flexible and intuitive. Someday, somone is going to come up with an AI that can actually think... Until that day, I think both TOAW and AT AI's are far better than anything else out there. I dunno, for me TOAW (and I have all versions) is micromanagement hell. AT is the most streamlined, and next best was Across the Dnepr (which I seem to have lost although I still have Korsun Pocket). Some Battles in Italy are good, but the full BII,BIN and Korsun Pocket are mostly stationary slugfests (like most TOAW scenarios).[>:] There was ONE TOAW scenario (Nohoman I think) that had a lot of maneuver, but that was the only one that I can remember that was playable for me. FWIW, BII has the best combat system, but whaddahell, Italy WAS a slugfest - which made it a sideshow in WW2.[:'(] AT has a lot more in common with War in Russia (as discussed elsewhere) than with TOAW. I'm thinking about going for the latest Kharkov game, which seems to have SOME back and forth wide open fighting. Having said this, I am a proponent of maneuver warfare, so battles where one has to slug his way through an enemy line are not my thing...[8D] Henri Henri
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