Resisti -> The return of an old issue.. (5/3/2002 8:24:59 PM)
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... at least this is how a former Spwaw oob developer, Stuart Millis has described it. It should have been fixed long ago, but it seems appearing again. Here it is what happened: Actors: A german Spec Ops Squad and a Polish inf.squad. Action: the Poles, due to combat effect, retreats in the same hex containing the spec Ops squad. The spec ops squad attacks the Poles: smg (no casualty) then lmg(no casualty) then satchel charge and here it is the result of the attack with this weapon: Poles squad:10 casualties (disperse) german squad: 6 CASUALTIES !!! Yes, you heard well, the spec Ops squad has inflicted 6 casualties to ITSELF........ This could be related to the satchel charge warhead or something like that, but surely it is not the way it should be. Anybody else noticed this? Any explanation?
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