Blackhorse -> RE: Aden Look (2/5/2009 1:43:45 AM)
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quote:
ORIGINAL: Cathartes quote:
ORIGINAL: Helldiver Greetings, Cathartes. In post # 208, the Aden RN Base Force shows a "Garrison Unit (0) x1." What's the significance? Purpose? Are these actual troops or a representation of some value native to some static base forces? I do not remember seeing this in stock. If I've missed a previous post on this, sorry. My mind is in a haze of new info... Regards, Helldiver If Andy and Bill are reading, they would be the most qualified to answer this one, but I'm guessing it relates to the fact that if this unit was attacked, it could retreat and then be mobile to avoid destruction(code thing). Not that it would be--it's in Aden, but others of its ilk in other bases would function accordingly. Cathartes is correct. In AE there are two (2) ways to make a unit stay at its assigned base. 1. Designate the unit as "static" in the editor. If forced to retreat, this unit will be eliminated. Used primarily for large, fixed, coastal defenses (Singapore, Bataan, Pearl Harbor, etc.) 2. Add a "static" device. A "garrison" is a static device with no combat power -- just a nail to hold the unit in place. If the garrison devices are all destroyed, the unit can move. For the US, I use this to help represent the largest base forces (Pearl Harbor, San Francisco, Los Angeles) and the multi-division training centers (Ft Lewis, Ft. Ord, Camp Luis Obispo, Camp White/Adiar). For off-map bases it doesn't matter which approach you use.
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